Difference between revisions of "Iguana"

From RimWorld Wiki
Jump to navigation Jump to search
m
Line 26: Line 26:
 
|attack4cool = 100
 
|attack4cool = 100
 
|leathername = lizardskin
 
|leathername = lizardskin
 +
|leatheryield = 15
 
|eggsmin = 1
 
|eggsmin = 1
 
|eggsmax = 2
 
|eggsmax = 2

Revision as of 21:15, 25 April 2020

Iguana

Iguana

"These large lizards normally feed on plant matter. However, when angered, their tough hide and sharp claws make them quite dangerous."

Base Stats

Type
AnimalsWild
Market Value
100 Silver

Pawn Stats

Move Speed
3.00 c/s
Health Scale
50% HP
Body Size
0.20
Mass - Baby
2.4 kg
Mass - Juvenile
6 kg
Mass - Adult
12 kg
Carrying Capacity
15 kg
Filth Rate
1
Hunger Rate
0.45 Nutrition/Day
Diet
omnivorous
Life Expectancy
12 years
Manhunter Chance
1.25%
Trainable Intelligence
Simple
Wildness
50%
Minimum Handling Skill
4
"+" can not be assigned to a declared number type with value 0.35.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
15 Lizardskin lizardskin
Eggs Per Clutch
1 to 2
Egg Laying Interval
15 days
Gestation Period
15 days

Melee Combat

Attack 1
Front left claws
8 dmg (Scratch)
12 % AP
100 second cooldown
Attack 2
Front right claws
8 dmg (Scratch)
12 % AP
100 second cooldown
Attack 3
Teeth
10 dmg (Bite)
15 % AP
100 second cooldown
"Head attack tool" is not in the list (Cut, Crush, Blunt, Poke, Demolish, Stab, Scratch, Toxic scratch, Bite, Toxic bite) of allowed values for the "Attack 4 Type" property.
Attack 4
Head
10 dmg (Head attack tool)
15 % AP
100 second cooldown
Average DPS
0.06

Iguanas are solitary omnivorous lizards that live in the warm dry climates of the arid shrubland, desert, and extreme desert. Despite their small size, their scratch and bite attacks are twice that of the squirrel's.

Training

Iguanas can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr