Difference between revisions of "Rat"
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([Update: v1.1.2610] Training Table) |
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{{TrainingTable}} | {{TrainingTable}} | ||
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+ | <!-- Set the Declaration of Variables for the Animal Training Template--> | ||
+ | {{#set: Can_Train_Guard=false}} | ||
+ | {{#set: Can_Train_Attack=false}} | ||
+ | {{#set: Can_Train_Rescue=false}} | ||
+ | {{#set: Can_Train_Haul=false}} | ||
Revision as of 06:42, 26 April 2020
Rat
"A widely-hated rodent famous for soiling kitchens and spreading disease. Eats almost anything; lives almost anywhere."
Base Stats
Pawn Stats
- Move Speed
- 4.0 c/s
- Health Scale
- 29% HP
- Body Size
- 0.15
- Mass - Baby
- 1.8 kg
- Mass - Juvenile
- 4.5 kg
- Mass - Adult
- 9 kg
- Carrying Capacity
- 11 kg
- Filth Rate
- 1
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 8 years
- Trainable Intelligence
- Simple
- Wildness
- 50%
- Minimum Handling Skill
- 4
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 13 lightleather
- Gestation Period
- 7.37 days
- Offspring Per Birth
- 1-5
Melee Combat
The rat is a small ground mammal which scavenges for most of its food.
Training
Rats can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.