Difference between revisions of "Teak tree"

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Teak trees have a base growing time of 32.5 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for teak trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
 
Teak trees have a base growing time of 32.5 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for teak trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
  
{| {{STDT| c_24 text-center}}
+
{{Grow Table}}
! Ground Type
 
| Gravel
 
| Soil
 
| Rich Soil
 
| Hydroponics
 
|-
 
! Fertility (%)
 
| 70
 
| 100
 
| 140
 
| 230
 
|-
 
! Grow Time (days)
 
| 66.04
 
| 56.14
 
| 46.78
 
| -
 
|-
 
! Base Yield/day<ref>Per plant</ref>
 
| 0.91
 
| 1.07
 
| 1.28
 
| -
 
|}
 
 
 
<references />
 
  
 
Teak trees have the highest yield out of any tree in the game, but also the longest growing time. As is typical with long grow cycle plants: teak trees may be more susceptible to blight in non-native biomes, and temperature changes will only further lengthen how long the plant takes to grow - although the latter can be circumvented with internalised growing.
 
Teak trees have the highest yield out of any tree in the game, but also the longest growing time. As is typical with long grow cycle plants: teak trees may be more susceptible to blight in non-native biomes, and temperature changes will only further lengthen how long the plant takes to grow - although the latter can be circumvented with internalised growing.

Revision as of 03:06, 17 May 2021

Teak tree

An exceptionally strong hardwood tree that grows in warm climates. Because teak wood is so durable and water-resistant, it was used to form the keel of wooden sailing ships in ancient times.

Base Stats

Type
PlantTree
Beauty
2
HP
200
Flammability
80%

Building

Cover Effectiveness
25%

Ingestion

Nutrition
1.7

Plant Stats

Time to grow
32.5 days (60 days)
Lifespan
292.5 days
Work to Sow
4,000 ticks (1.11 mins)
Work to Harvest
1,800 ticks (30 secs)
Base Harvest Yield
60 Wood
Min Fertility
70%
Fertility Sensitivity
50%
Min light to grow
50%
Technical
sowTags
Ground


Teak trees are a plant that only naturally occurs in tropical rainforests. Teak trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature teak tree yields 60 wood.

Growing

Teak trees have a base growing time of 32.5 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for teak trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 70.59 60 50 N/A
    Base Yield/day[2] 0.85 1 1.2 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Teak trees have the highest yield out of any tree in the game, but also the longest growing time. As is typical with long grow cycle plants: teak trees may be more susceptible to blight in non-native biomes, and temperature changes will only further lengthen how long the plant takes to grow - although the latter can be circumvented with internalised growing.


    In terms of yield per day, teak trees are the second best growable tree in the game; somewhat better than oak trees, but also somewhat worse than poplar trees.


    Food Production

    Teak trees don't yield any human-edible products.


    Economy

    The teak tree's raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:

    Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 0.64 0.75 0.9 -
    Refined 0.96 1.13 1.36 -
    1. 110% sell price multiplier and assuming normal quality. Your mileage may vary; see quality for more information on skill level's impact on the average market value of produced goods.