Difference between revisions of "Orbital power beam targeter"
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− | The '''Orbital power beam targeter''' is a powerful single-use utility artifact | + | The '''Orbital power beam targeter''' is a powerful single-use [[utility]] artifact. |
It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds (600 ticks). For every activated tick, the beam chooses 4 random tiles in a 15-tile radius, setting them on fire and dealing 65-100 fire damage to everything within. | It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds (600 ticks). For every activated tick, the beam chooses 4 random tiles in a 15-tile radius, setting them on fire and dealing 65-100 fire damage to everything within. |
Revision as of 09:43, 14 August 2021
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Orbital power beam targeter
An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter.
Base Stats
- Type
- Artifact
- Mass
- 0.2 kg
- HP
- 100
- Flammability
- 50%
Armor
- Coverage
- Waist
- Layer
- Belt
- thingSetMakerTags
- SingleUseWeapon, RewardStandardHighFreq
- tradeTags
- ExoticMisc
The Orbital power beam targeter is a powerful single-use utility artifact.
It requires manual targeting, and has a 3 second activation time. Once activated, a massive beam will shoot down from above for approximately 10 seconds (600 ticks). For every activated tick, the beam chooses 4 random tiles in a 15-tile radius, setting them on fire and dealing 65-100 fire damage to everything within.
It has a targeting range of 45 tiles, and requires a line of sight from the user to the target (it cannot target through walls).
Because Mechanoids are immune to fire damage, they cannot be harmed by an orbital power beam.
Like all other utility items, it can be equipped along with a weapon.
Version history
- 0.18.1722 - added.
- 1.2 - prior to this it was classified as a weapon, and could not be carried with a weapon. Like all ranged weapons it could not be used when the pawn is wearing a shield belt.
- 1.2.2753 - new artwork for orbital targeters.