Difference between revisions of "Art bench"
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− | {{ | + | {{Infobox main|production |
| name = Art bench | | name = Art bench | ||
− | | image = TableSculpting.png | + | | image = TableSculpting.png |
| imagesize = 192px | | imagesize = 192px | ||
| description = A workbench equipped for creating art. | | description = A workbench equipped for creating art. | ||
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| page verified for version = 1.2.2900 | | page verified for version = 1.2.2900 | ||
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}} | }} | ||
− | + | {{Info|An '''art bench''' is a [[production]] bench used by colonists assigned to [[Work#Art|Art]] to produce [[sculptures]] out of raw materials.}} | |
+ | |||
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | ==Summary== | + | == Summary == |
− | + | [[File:UnfinishedSculpture.png|left|thumb|Unfinished sculpture]] | |
+ | Pawns assigned to the [[Work#Art|Art]] work type will work [[bills]] at the art bench. | ||
− | The following items can be crafted at the | + | The following items can be crafted at the art bench. |
{{Recipe List}} | {{Recipe List}} | ||
+ | |||
+ | {{Cleanliness Note}} | ||
== Analysis == | == Analysis == | ||
− | + | Improving bedrooms, dining rooms, and rec rooms with art is one of the simplest ways to get consistent mood buffs on colonists. The bonuses from room quality are modestly large, have essentially constant up-time and, once built, don't need further maintenance. Additionally any improvements acquired later can either be replaced and used elsewhere or stack with existing art for larger buffs. This makes art an excellent investment in the mid- and end-game. That said, art should not be made a priority over additions that improve survivability. A bench should be built once the colony is moderately stable and having a pawn spend a long time sculpting can be justified. Typically only one skilled artist is required. | |
− | {{Building | + | |
+ | Considering sculpting art takes an especially long time, putting a [[comfort]]able seat in front of art benches is recommended. | ||
+ | |||
+ | {{Building Stats Table}} | ||
+ | |||
== Version history == | == Version history == | ||
* [[Version/0.8.657|0.8.657]] - Added as sculptor's bench | * [[Version/0.8.657|0.8.657]] - Added as sculptor's bench | ||
* [[Version/0.10.785|0.10.785]] - Can now be made of various stuffs. | * [[Version/0.10.785|0.10.785]] - Can now be made of various stuffs. | ||
− | * 1.1 - Renamed from '''sculptor’s table''' to '''art bench'''. | + | * [[Version/1.1.0|1.1.0]] - Renamed from '''sculptor’s table''' to '''art bench'''. |
− | * [[Version/1.1.2559|1.1.2559]] - | + | * [[Version/1.1.2559|1.1.2559]] - No longer crafts [[harp]]s and [[harpsichord]]s |
− | |||
− | |||
+ | {{Nav|production|wide}} | ||
[[Category:Production]] | [[Category:Production]] |
Latest revision as of 21:09, 19 November 2024
Art bench
A workbench equipped for creating art.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 180
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
- Cleanliness
- -5
- Facility
- Tool cabinet
Creation
- Work To Make
- 2,500 ticks (41.67 secs)
- Stuff Tags
- Metallic, Woody
An art bench is a production bench used by colonists assigned to Art to produce sculptures out of raw materials.
Acquisition[edit]
Art benches can be constructed, each requiring 75 Stuff (Metallic/Woody, 750 for SMVs), 50 Steel and 2,500 ticks (41.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Summary[edit]
Pawns assigned to the Art work type will work bills at the art bench.
The following items can be crafted at the art bench.
Name | Materials | Work to Make | Required Research | Type |
---|---|---|---|---|
Grand sculpture | 400 (Metallic/Woody/Stony, 4000 for SMVs) | 105,000 ticks (29.17 mins) | – | Art |
Large sculpture | 100 (Metallic/Woody/Stony, 1000 for SMVs) | ticks (8.33 mins) | 30,000– | Art |
Small sculpture | 50 (Metallic/Woody/Stony, 500 for SMVs) | ticks (5 mins) | 18,000– | Art |
Void sculpture | 50 | ticks (6.67 mins) | 24,000Void sculptures | Art |
Terror sculpture | 100 (Metallic/Woody/Stony, 1000 for SMVs) | ticks (8.33 mins) | 30,000– | Art |
Each art bench is considered dirty with a Cleanliness of −5, applied to the bottom-left-most tile from the player's perspective, regardless of orientation. This reduces the average cleanliness of the room it occupies.
Analysis[edit]
Improving bedrooms, dining rooms, and rec rooms with art is one of the simplest ways to get consistent mood buffs on colonists. The bonuses from room quality are modestly large, have essentially constant up-time and, once built, don't need further maintenance. Additionally any improvements acquired later can either be replaced and used elsewhere or stack with existing art for larger buffs. This makes art an excellent investment in the mid- and end-game. That said, art should not be made a priority over additions that improve survivability. A bench should be built once the colony is moderately stable and having a pawn spend a long time sculpting can be justified. Typically only one skilled artist is required.
Considering sculpting art takes an especially long time, putting a comfortable seat in front of art benches is recommended.
Stats table
Art bench | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.74 mins) | 6,250360 | 75% | 174 |
Gold | 20 | ticks (37.5 secs) | 2,250108 | 40% | 7,605 |
Plasteel | 0 | ticks (1.53 mins) | 5,500504 | 0% | 790 |
Silver | 6 | ticks (41.67 secs) | 2,500126 | 40% | 855 |
Steel | 0 | ticks (41.67 secs) | 2,500180 | 40% | 245 |
Uranium | 0 | ticks (1.32 mins) | 4,750450 | 0% | 560 |
Wood | 0 | ticks (29.17 secs) | 1,750117 | 100% | 191 |
Version history[edit]
- 0.8.657 - Added as sculptor's bench
- 0.10.785 - Can now be made of various stuffs.
- 1.1.0 - Renamed from sculptor’s table to art bench.
- 1.1.2559 - No longer crafts harps and harpsichords