Difference between revisions of "Hay"

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m (Icon to full stack to reflect in-game appearance (Stockpile Thing Categories, etc))
 
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{{stub|reason=Value proposition, strategies, use as caravan feed etc}} {{Define|Raw Food
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{{stub|reason=Value proposition, strategies, use as caravan feed etc}}
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{{Infobox main|food
 +
| name = Hay
 +
| image = Hay c.png
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| description = Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.
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<!-- Base Stats -->
 +
| type = Food
 +
| type2 = Raw food
 +
| hp = 60
 +
| deterioration = 6
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| marketvalue = 0.6
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| mass base = 0.014
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| flammability = 1.5
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| stack limit = 200
 +
| path cost = 14
 +
| rotatable = false
 +
<!-- Ingestion -->
 +
| nutrition = 0.05
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| days to rot = 60
 +
<!-- Technical -->
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| defName = Hay
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| preferability = Plant
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<!-- Unused -->
 
| always haulable = true
 
| always haulable = true
| def name = Hay
 
| description = Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.
 
 
| draw gui overlay = true
 
| draw gui overlay = true
 +
| eat effect = EatVegetarian
 
| graphic class = Graphic_StackCount
 
| graphic class = Graphic_StackCount
 
| graphic path = Things/Item/Resource/PlantFoodRaw/Berries
 
| graphic path = Things/Item/Resource/PlantFoodRaw/Berries
 
| label = hay
 
| label = hay
 
| parent name = PlantFoodRawBase
 
| parent name = PlantFoodRawBase
| path cost = 15
 
 
| resource readout priority = Middle
 
| resource readout priority = Middle
| rotatable = false
 
 
| selectable = true
 
| selectable = true
 
| social properness matters = true
 
| social properness matters = true
 +
| sound eat = RawVegetable_Eat
 
| sound interact = Food_Drop
 
| sound interact = Food_Drop
| stack limit = 200
 
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| ticker type = Rare
 
| ticker type = Rare
| eat effect = EatVegetarian
 
| nutrition = 0.05
 
| sound eat = RawVegetable_Eat
 
| preferability = Plant
 
 
| use hit points = true
 
| use hit points = true
| deterioration rate base = 6
 
| days to rot = 60
 
| flammability base = 1.5
 
| market value base = 0.6
 
| max hit points base = 60
 
|mass = 0.014
 
 
}}
 
}}
  
{{Info|'''Hay''' is the fastest produced food source, acquired by growing and harvesting [[haygrass]] and great for efficiently feeding [[animals]].}}
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'''Hay''' is the fastest produced food source, acquired by growing and harvesting [[haygrass]]. It's great for efficiently feeding [[animals]], and can be used for [[straw matting]]. It cannot, however be used for training animals.
 +
 
 +
It is inedible to humans unless prepared as an ingredient in [[kibble]], and doing so gives your colonists a brutal {{--|12}} mood ''Ate kibble'' bad thought.
 +
 
 +
== Usage ==
 +
{{Ingredient List|noCollapse=true}}
  
It is inedible to humans unless prepared as an ingredient in [[kibble]], and doing so gives your colonists a brutal -12 mood ''Ate kibble'' bad thought.
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== Gallery ==
 +
<gallery>
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Hay a.png|One hay
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Hay b.png|Partial stack
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Hay c.png|Full stack
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</gallery>
  
 
== Version history ==
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - Added
 
* [[Version/0.12.906|0.12.906]] - Added
 +
<gallery>
 +
Hay old.png|Old texture
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</gallery>
  
{{nav|Food|wide}}
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{{Nav|Food|wide}}
 
[[Category:Food]] [[Category:Raw Food]] [[Category:Vegetarian]]
 
[[Category:Food]] [[Category:Raw Food]] [[Category:Vegetarian]]

Latest revision as of 23:37, 28 September 2024

Hay

Hay

Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.

Base Stats

Type
FoodRaw food
Market Value
0.6 Silver
Stack Limit
200
Mass
0.014 kg
HP
60
Deterioration Rate
6
Flammability
150%
Days To Start Rot
60
Rotatable
False
Path Cost
14 (48%)

Ingestion

Nutrition
0.05
Technical
defName
Hay
Preferability
Plant


Hay is the fastest produced food source, acquired by growing and harvesting haygrass. It's great for efficiently feeding animals, and can be used for straw matting. It cannot, however be used for training animals.

It is inedible to humans unless prepared as an ingredient in kibble, and doing so gives your colonists a brutal −12 mood Ate kibble bad thought.

Usage[edit]

  • Product Ingredients Type [ExpandCollapse]
    Straw matting Straw matting Hay 2 Floor
  • Gallery[edit]

    Version history[edit]