Difference between revisions of "Lightball"
(speaker radius and light radius) |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Ideology}} | {{Ideology}} | ||
− | |||
{{Infobox main|misc | {{Infobox main|misc | ||
| name = Lightball | | name = Lightball | ||
Line 35: | Line 34: | ||
== Summary == | == Summary == | ||
− | A lightball is a focus for the [[Rituals#Dance Party|dance party]] [[ritual]]. Starting this ritual using the lightball will give {{+|20%}} ritual quality, increasing the chance of a positive outcome. In order to start this ritual using a lightball, you'll need at least 1 [[loudspeaker]] | + | A lightball is a focus for the [[Rituals#Dance Party|dance party]] [[ritual]]. Starting this ritual using the lightball will give {{+|20%}} ritual quality, increasing the chance of a positive outcome. In order to start this ritual using a lightball, you'll need at least 1 [[loudspeaker]] in a radius of twelve tiles. |
− | + | In addition during a festival the lightball will light a {{P|Light Radius}} tile radius enough for them to be considered [[light|lit]]. | |
== Analysis == | == Analysis == |
Latest revision as of 11:57, 15 January 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Lightball
A decorative light that rotates and changes colors. Used as a focus for dance parties.
Base Stats
- Type
- Building – Ideology (Buildings)
- Mass
- 5 kg
- HP
- 100
- Flammability
- 0%
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 35%
- Terrain Affordance
- Light
- Power
- -60 W
- Light Radius
- 4.69
Creation
- Required Research
- Electricity
- Work To Make
- 1,000 ticks (16.67 secs)
- thingCategories
- BuildingsMisc
A lightball is a ritual building added by the Ideology DLC. It serves as a focus for the dance party ritual when placed within range of at least one loudspeaker.
Acquisition[edit]
Lightballs can be constructed once the Electricity research to be completed. It requires 30 Steel, 1 Component. Pawns do not need an ideoligion with the dance party ritual in order to build this item.
Summary[edit]
A lightball is a focus for the dance party ritual. Starting this ritual using the lightball will give +20% ritual quality, increasing the chance of a positive outcome. In order to start this ritual using a lightball, you'll need at least 1 loudspeaker in a radius of twelve tiles.
In addition during a festival the lightball will light a 4.686 tile radius enough for them to be considered lit.
Analysis[edit]
Compared to the drum party, lightballs and loudspeaker require steel, components, and power - which are generally more valuable than wood and textiles for a campfire and drums. However, with the drum party, pawns need to actually play drums. Only 50% of pawns participating, rounded up, will play them, meaning you'll need 11 pawns for max quality. Meanwhile, you can have max quality with 6 loudspeakers and any amount of pawns - it just cost more material to do so. Plus, campfires will constantly consume wood, while lightballs can be disconnected.
Dance Party and Drum Party are otherwise equivalent rituals, with the same moodlets and same possible Global Work Speed buff.
Version history[edit]
- Ideology DLC Release - Added.