Difference between revisions of "Soil"

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{{Define|Medicine
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{{Stub|reason=General}}
| def name = Soil
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{{Infobox main|structure
| description = A tile of soil. Plants can be grown here.
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| image = Soil.png
| draw gui overlay = true
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| name = Soil
| graphic class = Graphic_Single
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| type = Terrain
| graphic path = Terrain/Surfaces/Soil
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| defName = Soil
 
| label = soil
 
| label = soil
 
| path cost = 2
 
| path cost = 2
| rotatable = false
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| fertility = 1
| selectable = false
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| beauty = -3
| thing class = Terrain
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| outdoor beauty = 0
| fertility = 1.0
 
| beauty = -1
 
 
| cleanliness = -1
 
| cleanliness = -1
 +
| cleaning time factor = 1
 +
| filth multiplier = 1
 +
| speed = 1
 +
| tags = Soil
 
}}
 
}}
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'''Soil''' is a naturally occurring type of terrain.
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== Summary ==
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It is found in the following biomes:
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* [[Boreal forest]]
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* [[Tundra]]
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* [[Cold bog]]
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* [[Temperate forest]]
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* [[Temperate swamp]]
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* [[Tropical rainforest]]
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* [[Tropical swamp]]
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* [[Arid shrubland]]
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* [[Desert]]
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It has the following terrain affordances:
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* Light (Supports light structure)
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* Medium (Supports medium structures (mainly walls))
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* Heavy (Supports heavy structures)
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* Growable (Things can grow here)
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* Diggable (For graves)
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It generates [[Filth#Dirt|dirt]] [[filth]].
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Pawns have the ability to throw [[Hediffs#Dirt|dirt]] into an enemy's eyes as an available attack when on this terrain, impairing their vision momentarily.
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== Gallery ==
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<gallery>
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Soil.png|Normal Soil
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Polluted soil.png|[[Pollution|Polluted]] soil {{BiotechIcon}}
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</gallery>
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 +
[[Category: Terrain]]

Latest revision as of 22:03, 4 November 2024

Soil

Soil

Base Stats

Type
Terrain
Beauty
-3
Path Cost
2

Building

Cleanliness
-1
Cleaning Time Multiplier
100%
Filth Multiplier
100%
Move Speed Factor
100%
Technical
defName
Soil
tags
Soil


Soil is a naturally occurring type of terrain.

Summary[edit]

It is found in the following biomes:

It has the following terrain affordances:

  • Light (Supports light structure)
  • Medium (Supports medium structures (mainly walls))
  • Heavy (Supports heavy structures)
  • Growable (Things can grow here)
  • Diggable (For graves)

It generates dirt filth.

Pawns have the ability to throw dirt into an enemy's eyes as an available attack when on this terrain, impairing their vision momentarily.

Gallery[edit]