Difference between revisions of "Meat"
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− | {{Stub|reason = Add consideration of how [[Ideoligion]] affects consumption of meat, insect meat, and human meat together and seperately. List of factors for how yield is affected (see [[Butcher spot]])}} | + | {{Stub|reason = Add consideration of how [[Ideoligion]] affects consumption of meat, insect meat, and human meat together and seperately. List of factors for how yield is affected (see [[Butcher spot]]). Also general - for that see [[Insect meat]]}} |
{{Image wanted|reason = Gallery of different meat textures}} | {{Image wanted|reason = Gallery of different meat textures}} | ||
{{Infobox main|food | {{Infobox main|food |
Revision as of 04:03, 26 April 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Add consideration of how Ideoligion affects consumption of meat, insect meat, and human meat together and seperately. List of factors for how yield is affected (see Butcher spot). Also general - for that see Insect meat. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Gallery of different meat textures. |
Meat
Meat is one of the primary sources of food, obtained by butchering the corpses of animals, including humans. The amount obtained depends on the Meat Amount of the butchered animal, as well as the Butchery Efficiency of the butcher. It can be used alone to produce simple meals, or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists dislike eating uncooked meat.
Each stack of meat is labeled to identify the species it came from. In most cases, the properties of meat do not differ by species and the stats on this page apply to all of them.
There are two exceptions: insect meat and human meat.