Difference between revisions of "Baby food"
(it doesn't take 8 ticks. i assume this is "work to make" number - may be corrected later) |
m (expression) |
||
Line 20: | Line 20: | ||
| nutrition = 0.05 | | nutrition = 0.05 | ||
<!-- Creation --> | <!-- Creation --> | ||
− | | work to make = 8*60 | + | | work to make = {{#expr:8*60}} |
| production facility 1 = | | production facility 1 = | ||
| production facility 2 = | | production facility 2 = |
Revision as of 11:31, 30 December 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Main image (use whichever stack size shows up on the menus) and stack gallery. |
Baby food
Base Stats
- Type
- Food
- Stack Limit
- 75
- Days To Start Rot
- 14
Ingestion
- Nutrition
- 0.05
- Maximum To Ingest
- 20
Creation
Baby food is a food added by the Biotech DLC.
Acquisition
Created at a campfire, electric stove or fueled stove with 5 non-Hay vegetarian products, creating 10 baby food.
Summary
Baby food is one of the few foods that are ingestible by babies. It has a 200% nutrition efficiency, i.e. you get 2 baby food for every raw food.
A child (ages 3 or up) or adult eating baby food gives a −5 Ate baby food moodlet.
Analysis
Baby food, milk, and insect jelly are the only food items that a baby can eat. Therefore, one of the three is a necessity if the mother is extremely busy, isn't lactating, is in cryptosleep or dead, or if the baby was formed in a growth vat. Insect jelly requires an infestation, and milk requires maintaining animals, both of which may not always be feasible - forcing baby food to be created.
For adults, nutrient paste is more nutritionally efficient and gives a smaller mood debuff, assuming you have the Nutrient Paste research unlocked.