Difference between revisions of "Simple meal"

From RimWorld Wiki
Jump to navigation Jump to search
(+66% more or x166% the, not x166% more. Also some touch ups to bring it closer to the soft standard.)
Line 46: Line 46:
 
| use hit points = true
 
| use hit points = true
 
}}
 
}}
{{Info|A '''simple meal''' is a basic and effective way to prepare food}}.
+
{{Info|A '''simple meal''' is a [[meal]] and the most basic way to prepare [[raw food]] for consumption}}.
  
==Acquisition==
+
== Acquisition ==
 
Simple meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. A simple meal requires 0.5 units of [[nutrition]] from [[raw food]] - this is equal to 10 units of [[rice]], [[potatoes]], [[meat]], and most foods. They require {{Ticks|{{P|Work To Make}}}} of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to {{Ticks|2*{{P|Work To Make}}}} of work.
 
Simple meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. A simple meal requires 0.5 units of [[nutrition]] from [[raw food]] - this is equal to 10 units of [[rice]], [[potatoes]], [[meat]], and most foods. They require {{Ticks|{{P|Work To Make}}}} of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to {{Ticks|2*{{P|Work To Make}}}} of work.
  
==Summary==
+
== Summary ==
A simple meal can be eaten by humans or animals for 0.9 [[nutrition]], or 90% of a human's hunger meter. As it takes 0.5 nutrition of [[raw food]] to create, simple meals provide 180% nutrition efficiency. They do not have an effect on [[mood]], unless made from an (un)desirable ingredient.
+
A simple meal can be eaten by humans or animals for 0.9 [[nutrition]], or 90% of a human's hunger meter. As it takes 0.5 nutrition of [[raw food]] to create, simple meals provide 180% nutrition efficiency.  
  
==Analysis==
+
Eating a simple meal has no intrinsically effect on [[mood]] like some other meals, however if it was made out of [[insect meat]] or [[human meat]], their respective moodlets will be applied. If [[Ideology DLC]] is active and the meal was made out of [[raw fungus]], its normal moodlet will also be applied.
 +
 
 +
== Analysis ==
 
Going from eating raw food to simple meals is a huge upgrade, since:
 
Going from eating raw food to simple meals is a huge upgrade, since:
* Simple meals give 80% more nutrition than raw food.
+
* Simple meals give {{Good|x180%}} the nutrition of raw food.
 
* Simple meals avoid the {{--|7}} [[Thoughts#Ate_raw_food|''Ate raw food'']] [[mood]]let.
 
* Simple meals avoid the {{--|7}} [[Thoughts#Ate_raw_food|''Ate raw food'']] [[mood]]let.
* Simple meals have a lower chance of giving [[food poisoning]], assuming a clean cooking area and a chef with a cooking stat of 3 or better.
+
* Simple meals have a lower chance of giving [[food poisoning]] than raw food, assuming a [[clean]] cooking area and a chef with a [[cooking]] skill of 3 or better.
  
 
Compared to other meals:
 
Compared to other meals:
*[[Fine meal]]s give a {{+|5}} ''Ate fine meal'' mood boost and have the same nutrition efficiency, but require both meat and vegetables to create. They take more work and require a Cooking skill of 6. [[Vegetarian fine meal]]s and [[carnivore fine meal]]s can be made from 1 type of food, but waste food in the process.
+
* [[Fine meal]]s give a {{+|5}} ''Ate fine meal'' mood boost and have the same nutrition efficiency, but require both meat and vegetables to create. They take more work and require a Cooking skill of 6. [[Vegetarian fine meal]]s and [[carnivore fine meal]]s can be made from 1 type of food, but waste food in the process.
  
*[[Nutrient paste meal]]s give a {{--|4}} moodlet, require [[Research#Nutrient paste|Nutrient paste]] researched (which [[New Arrivals]] start with), and [[power]] to operate a [[nutrient paste dispenser|dispenser]]. However, nutrient paste gives {{Good|x166%}} more nutrition (300% the nutrition from raw food), will not ever give [[food poisoning]], and takes no work to create. Paste becomes relatively better if you do not have a skilled cook, or are limited on food.
+
* [[Nutrient paste meal]]s give a {{--|4}} moodlet, require [[Research#Nutrient paste|Nutrient paste]] researched (which [[New Arrivals]] start with), and [[power]] to operate a [[nutrient paste dispenser|dispenser]]. However, nutrient paste meals give {{Good|x166%}} the nutrition (300% the nutrition from raw food), never give [[food poisoning]], and take no work to create. Paste becomes relatively better if you do not have a skilled cook, or are limited on food.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 13:15, 1 June 2023

Simple meal

Simple meal

A simple meal quickly cooked from a few ingredients.

Base Stats

Type
FoodMeal
Market Value
15 Silver
Stack Limit
10
Mass
0.44 kg
HP
50
Deterioration Rate
10
Flammability
100%
Days To Start Rot
4
Path Cost
15 (46%)

Ingestion

Nutrition
0.9
Taste
Simple
Maximum To Ingest
1

Creation

Crafted At
Campfire / Fueled stove / Electric stove
Work To Make
300 ticks (5 secs)
Resources to make
0.5 Nutrition (any)
Technical
defName
MealSimple
Preferability
Simple
Bulk Product Amount
Simple meal


A simple meal is a meal and the most basic way to prepare raw food for consumption.

Acquisition

Simple meals can be cooked at a Campfire, Fueled stove, or Electric stove. A simple meal requires 0.5 units of nutrition from raw food - this is equal to 10 units of rice, potatoes, meat, and most foods. They require 300 ticks (5 secs) of work to make, and have no minimum cooking skill. Cooking at a campfire doubles the work required, to 600 ticks (10 secs) of work.

Summary

A simple meal can be eaten by humans or animals for 0.9 nutrition, or 90% of a human's hunger meter. As it takes 0.5 nutrition of raw food to create, simple meals provide 180% nutrition efficiency.

Eating a simple meal has no intrinsically effect on mood like some other meals, however if it was made out of insect meat or human meat, their respective moodlets will be applied. If Ideology DLC is active and the meal was made out of raw fungus, its normal moodlet will also be applied.

Analysis

Going from eating raw food to simple meals is a huge upgrade, since:

  • Simple meals give ×180% the nutrition of raw food.
  • Simple meals avoid the −7 Ate raw food moodlet.
  • Simple meals have a lower chance of giving food poisoning than raw food, assuming a clean cooking area and a chef with a cooking skill of 3 or better.

Compared to other meals:

  • Fine meals give a +5 Ate fine meal mood boost and have the same nutrition efficiency, but require both meat and vegetables to create. They take more work and require a Cooking skill of 6. Vegetarian fine meals and carnivore fine meals can be made from 1 type of food, but waste food in the process.
  • Nutrient paste meals give a −4 moodlet, require Nutrient paste researched (which New Arrivals start with), and power to operate a dispenser. However, nutrient paste meals give ×166% the nutrition (300% the nutrition from raw food), never give food poisoning, and take no work to create. Paste becomes relatively better if you do not have a skilled cook, or are limited on food.

Gallery

Version history

  • 0.2.363 - Added
  • Beta 19/1.0 - Traders will no longer accept typical short-life meals, including simple meals.