Difference between revisions of "Animals"
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(Updated data, though I have no idea where to find eco. weight and meat produced. I am also assuming that hunger corresponds to hungerRate in the code.) |
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− | In '''RimWorld''' | + | In '''RimWorld''' animals roam the world, mind their own business, eat [[plants|plants]], and pace back and forth. Apart from becoming mad and attacking any [[characters|people]] on sight, animals can also be used as a source of [[food|food]] by preparing [[meals|meals]]. |
Growing [[Resources#Raw_food|food]] outdoors can sometimes attract animals inside your base perimeter. | Growing [[Resources#Raw_food|food]] outdoors can sometimes attract animals inside your base perimeter. | ||
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{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
! Name !! Wild !! HP !! Speed !! Damage (Average)<ref>Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.</ref> !! Hunger !! Hit Ease !! Type !! Herd !! Eco. Weight !! Meat Produced | ! Name !! Wild !! HP !! Speed !! Damage (Average)<ref>Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.</ref> !! Hunger !! Hit Ease !! Type !! Herd !! Eco. Weight !! Meat Produced | ||
+ | |- | ||
+ | ! [[Muffalo|Muffalo]] | ||
+ | | Yes || | 160 || | 0.47 || | 10 || | ? || | 2.0 || | Herbivore || | Yes || | 1.0 || | 162 | ||
+ | |- | ||
+ | ! [[Deer|Deer]] | ||
+ | | Yes || | 100 || | 1.05 || | 7 || | 0.7 || | 1 || | Herbivore || | Yes || | 0.8 || | 81 | ||
|- | |- | ||
! [[Squirrel|Squirrel]] | ! [[Squirrel|Squirrel]] | ||
− | | Yes || | | + | | Yes || | 25 || | 1.30 || | 3.5 || | 0.2 || | 0.6 || | Herbivore || | No || | 0.2 || | 9 |
|- | |- | ||
! [[Boomrat|Boomrat]] | ! [[Boomrat|Boomrat]] | ||
− | | Yes || | | + | | Yes || | 40 || | 1.20 || | 5 || | 0.4 || | 0.6 || | Omnivore || | No || | 0.2 || | 18 |
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|- | |- | ||
! [[Iguana|Iguana]] | ! [[Iguana|Iguana]] | ||
− | | Yes || | 55 || | 0.7 || | 7 || | 0. | + | | Yes || | 55 || | 0.7 || | 7 || | 0.3 || | 0.6 || | Omnivore || | No || | 0.33 || | 18 |
|- | |- | ||
! [[Megascarab|Megascarab]] | ! [[Megascarab|Megascarab]] |
Revision as of 22:27, 19 August 2014
In RimWorld animals roam the world, mind their own business, eat plants, and pace back and forth. Apart from becoming mad and attacking any people on sight, animals can also be used as a source of food by preparing meals.
Growing food outdoors can sometimes attract animals inside your base perimeter.
0.6.532 These animals are implemented in RimWorld:
Name | Wild | HP | Speed | Damage (Average)[1] | Hunger | Hit Ease | Type | Herd | Eco. Weight | Meat Produced |
---|---|---|---|---|---|---|---|---|---|---|
Muffalo | Yes | 160 | 0.47 | 10 | ? | 2.0 | Herbivore | Yes | 1.0 | 162 |
Deer | Yes | 100 | 1.05 | 7 | 0.7 | 1 | Herbivore | Yes | 0.8 | 81 |
Squirrel | Yes | 25 | 1.30 | 3.5 | 0.2 | 0.6 | Herbivore | No | 0.2 | 9 |
Boomrat | Yes | 40 | 1.20 | 5 | 0.4 | 0.6 | Omnivore | No | 0.2 | 18 |
Iguana | Yes | 55 | 0.7 | 7 | 0.3 | 0.6 | Omnivore | No | 0.33 | 18 |
Megascarab | Yes | 80 | 0.8 | 10 | 0.1 | 0.5 | Omnivore | No | 0.25 | 18 |
- ↑ Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.