Difference between revisions of "Megascarab"

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(Added text for manhunter.)
(Added parameters and updated values. Added Taming and Training sections. Added UC tag.)
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{{UC}}
 
<onlyinclude>
 
<onlyinclude>
 
{{infobox main|animal|
 
{{infobox main|animal|
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|image = |Megascarab
 
|image = |Megascarab
 
|description = "A large, genetically-engineered beetle."
 
|description = "A large, genetically-engineered beetle."
|type = Animals{{!}}Animals
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|type = Animals
|type2 = Wild{{!}}Wild
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|type2 = Wild
 
|bodysize = 0.2
 
|bodysize = 0.2
|healthscale = 0.7
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|healthscale = 0.4
 
|movespeed = 3.7
 
|movespeed = 3.7
 
|mobdamage = 7
 
|mobdamage = 7
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|armorsharp = 0.4
 
|armorsharp = 0.4
 
|manhunter = 1
 
|manhunter = 1
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|manhuntertame = 0.01
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|hungerrate = 0.2
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|manhunter = .0125
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|diet = omnivorous
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|trainable = intermediate
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|wildness = 0.95
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|handleskill = 8
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|gestation =
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|lifespan = 10
 
}}</onlyinclude>
 
}}</onlyinclude>
  
 
{{Info|A '''megascarab''' is a large, genetically-engineered beetle found only in the desert. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Its hard shell protects it from blunt damage by 10% and sharp damage by 40%. Megascarabs are hazardous to hunt, for if they are injured, even accidentally, by a human or a mechanoid, they will turn manhunter and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for 18 scarab meat.}}<ref>Amount given is at 100% [[Butchery Efficiency|butchery efficiency]].</ref>
 
{{Info|A '''megascarab''' is a large, genetically-engineered beetle found only in the desert. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Its hard shell protects it from blunt damage by 10% and sharp damage by 40%. Megascarabs are hazardous to hunt, for if they are injured, even accidentally, by a human or a mechanoid, they will turn manhunter and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for 18 scarab meat.}}<ref>Amount given is at 100% [[Butchery Efficiency|butchery efficiency]].</ref>
  
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===Taming===
  
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===Training===
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Megascarabs can be trained as follows:
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{{TrainingTable}}
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{{clr}}
 
<references/>
 
<references/>
  

Revision as of 05:28, 28 August 2015

Template:UC

Megascarab

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"A large, genetically-engineered beetle."

Base Stats

Type
AnimalsWild

Armor

Armor - Sharp
0.4%
Armor - Blunt
0.1%

Pawn Stats

Move Speed
3.7 c/s
Health Scale
40% HP
Body Size
0.2
Mass - Baby
2.4 kg
Mass - Juvenile
6 kg
Mass - Adult
12 kg
Carrying Capacity
15 kg
Filth Rate
1
Hunger Rate
0.32 Nutrition/Day
Diet
omnivorous
Life Expectancy
10 years
Manhunter Chance
1.25%
Manhunter Chance (Taming)
1%
Trainable Intelligence
Intermediate
Wildness
95%
Minimum Handling Skill
9

A megascarab is a large, genetically-engineered beetle found only in the desert. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Its hard shell protects it from blunt damage by 10% and sharp damage by 40%. Megascarabs are hazardous to hunt, for if they are injured, even accidentally, by a human or a mechanoid, they will turn manhunter and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for 18 scarab meat.[1]

Taming

Training

Megascarabs can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

  1. Amount given is at 100% butchery efficiency.