Difference between revisions of "Chicken"

From RimWorld Wiki
Jump to navigation Jump to search
(chicken)
Line 30: Line 30:
 
|maturityage = 3 months +
 
|maturityage = 3 months +
 
|marketvalue = 95
 
|marketvalue = 95
 +
|maxtemp = 50 C
 +
|mintemp = 0 C
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Revision as of 13:12, 20 July 2016

Chicken

Chicken

The most traditional farm bird, the chicken is raised for its eggs and meat.

Base Stats

Type
AnimalsFarm
Market Value
95 Silver

Pawn Stats

Move Speed
2.1 c/s
Health Scale
35% HP
Body Size
0.25
Mass - Baby
3 kg
Mass - Juvenile
7.5 kg
Mass - Adult
15 kg
Carrying Capacity
19 kg
Filth Rate
1
Hunger Rate
0.4 Nutrition/Day
Diet
herbivorous
Life Expectancy
6 years
Manhunter Chance
0.5%
Trainable Intelligence
None
Wildness
0%
"months+" can not be assigned to a declared number type with value 3.
Maturity Age
Expression error: Unrecognized word "months". years Expression error: Unrecognized word "months".

Production

Eggs Per Clutch
1 to 1
Egg Laying Interval
1.9 days
Gestation Period
60 days
Offspring Per Birth
(See 'Eggs Average' Above)


Taming

Chickens can not be found in the wild and must be bought tamed from a merchant. Hens will happily lay unfertilized eggs without a rooster or they can be bred to start chicken farming. Chickens grow extremely fast taking only a few months from being laid to full maturity.

Chickens are some of the fastest reproducing animals in the game so some care must be taken to keep chicken populations under control. It is easy for a dozen hens to quickly produce hundreds of chicks, and although individual chicks are easy to maintain a sudden surge can overwhelm your food supply. Chicken feed is accomplished by growing haygrass, though handling large farms will be taxing on hauling labor without the help of trained dogs.

Grown chickens can be slaughtered for a modest amount of meat, or sold to merchants as a quickly replenished source of income.

Training

Chickens lack intelligence for training:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.