Difference between revisions of "Elephant"
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Theaetetus (talk | contribs) (Updating infobox to A14D) |
Theaetetus (talk | contribs) (Converting attacks to new format) |
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|healthscale = 3.6 | |healthscale = 3.6 | ||
|movespeed = 3.8 | |movespeed = 3.8 | ||
− | | | + | |attack1dmg = 11 |
− | | | + | |attack1type = blunt |
− | + | |attack1part = front left leg | |
− | | | + | |attack1cool = 100 |
+ | |attack2dmg = 11 | ||
+ | |attack2type = blunt | ||
+ | |attack2part = front right leg | ||
+ | |attack2cool = 11 | ||
|leathername = elephant skin | |leathername = elephant skin | ||
|manhunter = 0.0125 | |manhunter = 0.0125 |
Revision as of 02:42, 29 July 2016
Elephant
"The largest unmodified land animal. It can use its tusks as tools for moving objects - or as deadly weapons."
Base Stats
Pawn Stats
- Move Speed
- 3.8 c/s
- Health Scale
- 360% HP
- Body Size
- 4.0
- Mass - Baby
- 48 kg
- Mass - Juvenile
- 120 kg
- Mass - Adult
- 240 kg
- Carrying Capacity
- 300 kg
- Filth Rate
- 1
- Hunger Rate
- 3.2 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 50 years
- Manhunter Chance
- 1.25%
- Manhunter Chance (Taming)
- 2.5%
- Trainable Intelligence
- Advanced
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 160 elephant skin
- Gestation Period
- 60 days
- Offspring Per Birth
- 1
Melee Combat
If slain, along with having a chance to drop two valuable tusks, they can be butchered for elephant meat and elephant skin. Carry mechanics do not allow an Elephant to carry multiple stacks of items.
Training
Elephants can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.