Difference between revisions of "Pants"

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(this is basic version, going to try to get a better one)
(Only updated body formatting - leaving Infobox to PieTau?)
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|armorheat  = 1.25
 
|armorheat  = 1.25
 
}}</onlyinclude>
 
}}</onlyinclude>
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=Summary=
 +
====Overview & Obtaining====
 +
Pants are the one and only true form legwear in RimWorld - slightly protecting one's legs from wear and tear, insulating slightly, and contributing to protecting one's mind from the thought of being bare-skinned (to which this is all a male needs, but a female needs something to cover their upper-half). Pants can be purchased from traders, crafted, or stripped from Outlanders and Pirates.
  
Pants are the one and only true form legwear in RimWorld - slightly protecting one's legs from wear and tear, insulating slightly, and contributing to protecting one's mind from the thought of being bare-skinned (to which this is all a male needs, but a female needs something to cover their upper-half). Pants can be purchased from traders, crafted, or stripped from Pirates and Outlanders.
+
====Crafting====
 
 
 
As a complicated garment, Pants can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A pair of pants requires 50 of any textile, and 117 seconds of work (7,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
 
As a complicated garment, Pants can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A pair of pants requires 50 of any textile, and 117 seconds of work (7,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
  
 +
====Conclusion & Comparison====
 
Pants can't truly be compared to any other garment as they're the only in their class. The closest piece of apparel that comes to pants is [[Tribalwear|tribalwear]], which insulates slightly better (10 Celsius vs. 7 for Pants w/ [[Button-down Shirt|Button-Down Shirt]]). On that note; Tribalwear provides absolutely no protection (unless made from materials such as [[Devilstrand|devilstrand]]}, and [[Armor Vest|armoured vests]] can't be worn on top of it as Tribalwear occupies the on-skin and middle slots.
 
Pants can't truly be compared to any other garment as they're the only in their class. The closest piece of apparel that comes to pants is [[Tribalwear|tribalwear]], which insulates slightly better (10 Celsius vs. 7 for Pants w/ [[Button-down Shirt|Button-Down Shirt]]). On that note; Tribalwear provides absolutely no protection (unless made from materials such as [[Devilstrand|devilstrand]]}, and [[Armor Vest|armoured vests]] can't be worn on top of it as Tribalwear occupies the on-skin and middle slots.
 +
 +
=Insulation Information=
 +
The following table(s) will display how good some normal quality Pants are at insulating when made from various materials...
 +
{{tag/Keeps Warm|4}}

Revision as of 07:32, 30 November 2016

Pants

Pants

"A simple set of pants."

Base Stats

Type
GearClothing
Market Value
128 Silver
Rotatable
No

Building

Placeable
No

Apparel

Insulation - Cold
1.25 °C (2.3 °F)
Insulation - Heat
1.25 °C (2.3 °F)
Armor - Sharp
1.25%
Armor - Blunt
1.25%
Armor - Heat
1.25%

Creation

Work To Make
117 ticks (1.95 secs)

Summary

Overview & Obtaining

Pants are the one and only true form legwear in RimWorld - slightly protecting one's legs from wear and tear, insulating slightly, and contributing to protecting one's mind from the thought of being bare-skinned (to which this is all a male needs, but a female needs something to cover their upper-half). Pants can be purchased from traders, crafted, or stripped from Outlanders and Pirates.

Crafting

As a complicated garment, Pants can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A pair of pants requires 50 of any textile, and 117 seconds of work (7,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Conclusion & Comparison

Pants can't truly be compared to any other garment as they're the only in their class. The closest piece of apparel that comes to pants is tribalwear, which insulates slightly better (10 Celsius vs. 7 for Pants w/ Button-Down Shirt). On that note; Tribalwear provides absolutely no protection (unless made from materials such as devilstrand}, and armoured vests can't be worn on top of it as Tribalwear occupies the on-skin and middle slots.

Insulation Information

The following table(s) will display how good some normal quality Pants are at insulating when made from various materials...

Keeps Warm
Minimum
Fabric Alpaca wool −120°C
Cloth −72°C
Devilstrand −80°C
Hyperweave −104°C
Megasloth wool −136°C
Muffalo wool −112°C
Synthread −88°C
Leather Bearskin −80°C
Birdskin −40°C
Bluefur −80°C
Camelhide −64°C
Chinchilla fur −120°C
Dog leather −56°C
Elephant leather −56°C
Foxfur −80°C
Heavy fur −120°C
Human leather −48°C
Lightleather −48°C
Lizardskin −48°C
Panthera fur −64°C
Patchleather −36°C
Plainleather −64°C
Rhinoceros leather −56°C
Thrumbofur −136°C
Wolfskin −96°C