Difference between revisions of "Knife"
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|name = Knife | |name = Knife | ||
|image = Knife.png|Knife | |image = Knife.png|Knife | ||
− | |type = | + | |type = Equipment |
− | |type2 = | + | |type2 = Weapons |
|description = "One of humankind's oldest tools, the knife is both and everyday tool and a deadly weapon." | |description = "One of humankind's oldest tools, the knife is both and everyday tool and a deadly weapon." | ||
|class = Neolithic | |class = Neolithic | ||
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|marketvalue = 35 | |marketvalue = 35 | ||
|damge type = Sharp | |damge type = Sharp | ||
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}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
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Slightly more damaging than the '''[[Shiv]]''', but also slightly slower. | Slightly more damaging than the '''[[Shiv]]''', but also slightly slower. | ||
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==Gameplay Overview== | ==Gameplay Overview== | ||
The knife is a step up from the Shiv but still a relatively weak melee weapon with a faster cooldown and very low material cost. While the Plasteel Knife you start with in the Crashlanded scenario is decent in terms of damage output, you can make better weapons once you acquire a smithy at which point the knife is obsolete (unless you're in an extreme material crisis, then you can look at the knife as a very cheap and quick to make weapon, otherwise there are better options in even shortages such as the Gladius.) | The knife is a step up from the Shiv but still a relatively weak melee weapon with a faster cooldown and very low material cost. While the Plasteel Knife you start with in the Crashlanded scenario is decent in terms of damage output, you can make better weapons once you acquire a smithy at which point the knife is obsolete (unless you're in an extreme material crisis, then you can look at the knife as a very cheap and quick to make weapon, otherwise there are better options in even shortages such as the Gladius.) | ||
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As a smithy-only weapon, the Knife can be made out of all standard materials (except wood), and can't be made out of Stone Blocks or Jade either. Here's a table below that compares damage outputs between all materials this weapon can be made from (assuming Normal quality and full durability)... | As a smithy-only weapon, the Knife can be made out of all standard materials (except wood), and can't be made out of Stone Blocks or Jade either. Here's a table below that compares damage outputs between all materials this weapon can be made from (assuming Normal quality and full durability)... | ||
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{| {{STDT| sortable c_12 text-center}} | {| {{STDT| sortable c_12 text-center}} | ||
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|'''4.018''' | |'''4.018''' | ||
|} | |} | ||
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DPS figures that are '''bold''' are those that are viable as they are greater than the base unarmed DPS (3.279), meaning those that aren't bold should generally be avoided as weapons. | DPS figures that are '''bold''' are those that are viable as they are greater than the base unarmed DPS (3.279), meaning those that aren't bold should generally be avoided as weapons. | ||
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[[Kind::Weapons| ]] | [[Kind::Weapons| ]] |
Revision as of 00:15, 31 March 2017
Knife
Slightly more damaging than the Shiv, but also slightly slower.
Gameplay Overview
The knife is a step up from the Shiv but still a relatively weak melee weapon with a faster cooldown and very low material cost. While the Plasteel Knife you start with in the Crashlanded scenario is decent in terms of damage output, you can make better weapons once you acquire a smithy at which point the knife is obsolete (unless you're in an extreme material crisis, then you can look at the knife as a very cheap and quick to make weapon, otherwise there are better options in even shortages such as the Gladius.)
As a smithy-only weapon, the Knife can be made out of all standard materials (except wood), and can't be made out of Stone Blocks or Jade either. Here's a table below that compares damage outputs between all materials this weapon can be made from (assuming Normal quality and full durability)...
Steel | Plasteel | Silver | Gold | Uranium | |
---|---|---|---|---|---|
Damage | 8 | 10 | 4 | 2 | 9 |
Cooldown | 1.66s | 1.33s | 1.66s | 1.83s | 2.24s |
DPS (to 3 dp) | 4.819 | 7.519 | 2.41 | 1.093 | 4.018 |
DPS figures that are bold are those that are viable as they are greater than the base unarmed DPS (3.279), meaning those that aren't bold should generally be avoided as weapons.