Difference between revisions of "Capybara"
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|wildness = 0.75 | |wildness = 0.75 | ||
|handleskill = 6 | |handleskill = 6 | ||
− | |gestation = | + | |gestation = 16 |
|lifespan = 12 | |lifespan = 12 | ||
|offspring = 1-3 | |offspring = 1-3 | ||
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Capybaras can be found in [[Biomes#Tropical Rainforest|Tropical Rainforest]] only. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event. | Capybaras can be found in [[Biomes#Tropical Rainforest|Tropical Rainforest]] only. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event. | ||
− | Capybaras can be bought and sold in other [[Trade#Faction base| | + | Capybaras can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Exotic goods trader 2|exotic goods traders]]. Capybaras purchased from traders will be already tamed. |
==Training== | ==Training== |
Revision as of 01:04, 25 April 2020
Capybara
The largest natural rodent, the capybara is well-adapted for steaming jungle environments.
Base Stats
Pawn Stats
- Move Speed
- 3.9 c/s
- Health Scale
- 70% HP
- Body Size
- 0.50
- Mass - Baby
- 6 kg
- Mass - Juvenile
- 15 kg
- Mass - Adult
- 30 kg
- Carrying Capacity
- 38 kg
- Filth Rate
- 1
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 25 lightleather
- Gestation Period
- 16 days
- Offspring Per Birth
- 1-3
Melee Combat
Capybaras are difficult to tame herbivores.
Optaining
Capybaras can be found in Tropical Rainforest only. They can either be tamed by a handler or self-tame in a random event.
Capybaras can be bought and sold in other faction bases and from exotic goods traders. Capybaras purchased from traders will be already tamed.
Training
Capybaras can be trained as follows: This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.