Difference between revisions of "Berries"
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− | Note that only [[strawberry plant]]s can be planted. Berry | + | Note that only [[strawberry plant]]s can be planted. [[Berry bush]]es only spawn naturally. |
== Summary == | == Summary == |
Revision as of 14:10, 17 December 2022
Berries
Assorted berries. Nice to eat, even when raw.
Base Stats
- Type
- Food
- Stack Limit
- 75
- Mass
- 0.027 kg
- HP
- 100
- Deterioration Rate
- 6
- Flammability
- 100%
- Days To Start Rot
- 14
- Rotatable
- False
- Path Cost
- 15
Ingestion
- Nutrition
- 0.05
- Taste
- Simple
- Food Poison Chance
- 2%
- defName
- RawBerries
- Preferability
- RawTasty
Berries are a vegetable raw food obtained by harvesting wild berry bushes or domesticated strawberry plants. Unlike most raw foods, they can be eaten raw with no mood penalty.
Acquisition
The following plants provide berries:
Plant | Harvest Yield |
---|---|
Berry bush | 10 |
Strawberry plant | 8 |
Note that only strawberry plants can be planted. Berry bushes only spawn naturally.
Summary
As a raw food, berries can be be eaten raw, with a flat 2% chance of giving food poisoning, or cooked into a meal with a food poisoning chance dependant on the skill of the cook and the cleanliness of the kitchen. When used in food recipes that require specific types of nutrition, such as fine meals, berries are classified as a vegetable.
Unlike most raw food, eating berries directly does not result in the −7 Ate raw food mood penalty.
Berries are also unique in that they are the only raw food that conceited nobles will eat.
Berries takes days to rot without refrigeration, half that of most other vegetarian foods.
Analysis
Not particularly work or space efficient to grow, nor fertility-insensitive, berries lack a useful niche outside of foraging from wild berry bushes in the very early game.
They can be eaten raw without penalty, but the increased nutrition and decreased food poisoning chance from cooking them into meals is almost always the better choice.
They can be combined with a sterilizing or nuclear stomach, or the Strong stomach gene to remove the risk of food poisoning, but they'd still be more efficient cooked into meals. Additionally the only xenotype that spawns with that gene, the pigskin, also has Robust digestion gene which, while it makes raw food as nutritionally efficient as simple and fine meals, also eliminates the mood penalty from all raw food, removing the only advantage berries have over other raw vegetarian foods.
They can be eaten by conceited nobles, but that requires that you have nobles, that they are conceited, and that you either don't have the means to make the far more nutritionally efficient fine meals or have a baron or higher, can't make lavish meals, and aren't willing to tank the −3 from the combined Ate fine meal mood buff and Ate low-class food mood penalty but are willing to risk food poisoning. Even a conceited, pigskin noble would be more efficiently fed by growing corn, and turning that into vegetarian lavish meals.
Gallery
Version history
- 0.2.363 - added