Difference between revisions of "Ancient bed"
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== Analysis == | == Analysis == | ||
− | Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach. | + | {{rewrite|section=1|reason=Rush job, make it pretty, probablynditch the split sections, do hyperlinks etc}} |
+ | === For medicine === | ||
+ | Never use it for medicine. it's worse in Surgery Success Chance and in Immunity Gain Speed than even a sleeping spot, let alone a real bed. | ||
+ | |||
+ | ===For sleeping === | ||
+ | Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground and their rest effectiveness is slightly better than a sleeping spot. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach. | ||
== Version history == | == Version history == |
Revision as of 07:37, 16 December 2023
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs proper analysis of bed options. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colored image. |
Ancient bed
An old, rotted mattress on a rusty frame. Though uncomfortable, it can still be used, but it's too dilapidated to restore.
Base Stats
- Tech Level
- Medieval
- Mass
- 20 kg
- Beauty
- 1
- HP
- 140
- Flammability
- 80%
- Path Cost
- 42 (24%)
Building
- Size
- 1 × 2
- Placeable
- True
- Cover Effectiveness
- 40%
- Surgery Success Chance Factor
- 0.65
- Immunity Gain Speed Factor
- 0.95
- Rest Effectiveness
- 0.85
- Comfort
- 0.75
- Has Quality
- False
Ancient bed are ruins added by the Ideology DLC. Can be used as a bed. Has no quality.
Analysis
This section is suggested to be rewritten. Reason: Rush job, make it pretty, probablynditch the split sections, do hyperlinks etc. You can help the RimWorld Wiki by improving it. |
For medicine
Never use it for medicine. it's worse in Surgery Success Chance and in Immunity Gain Speed than even a sleeping spot, let alone a real bed.
For sleeping
Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground and their rest effectiveness is slightly better than a sleeping spot. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach.
Version history
- Ideology DLC Release - Added.