Difference between revisions of "Animals"
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==Taming== | ==Taming== | ||
− | Any wild animal can be tamed by an [[Overview#Handle|animal handler]] with sufficient Animal skill and available food. | + | Any wild animal can be tamed by an [[Overview#Handle|animal handler]] with sufficient Animal skill and available food. Tamed animals may be bred, trained, traded, slaughtered, or farmed. |
[[File:Tame.png|52px|left|link=]]Wild animals may be tamed using the Tame button. An animal marked in this way will be tamed by an animal handler. Tamed animals will remain in or near the colony or they may be assigned to animal areas to contain them. Setting animal areas is usually necessary to restrict them from eating food not intended for them. | [[File:Tame.png|52px|left|link=]]Wild animals may be tamed using the Tame button. An animal marked in this way will be tamed by an animal handler. Tamed animals will remain in or near the colony or they may be assigned to animal areas to contain them. Setting animal areas is usually necessary to restrict them from eating food not intended for them. | ||
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Revision as of 03:47, 5 September 2015
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In RimWorld animals roam the world, mind their own business, eat plants, and pace back and forth. Apart from becoming mad and attacking any people on sight, animals can also be used as a source of food by preparing killing and butchering them.
Growing food outdoors can sometimes attract animals inside your base perimeter.
Taming
Any wild animal can be tamed by an animal handler with sufficient Animal skill and available food. Tamed animals may be bred, trained, traded, slaughtered, or farmed.
Wild animals may be tamed using the Tame button. An animal marked in this way will be tamed by an animal handler. Tamed animals will remain in or near the colony or they may be assigned to animal areas to contain them. Setting animal areas is usually necessary to restrict them from eating food not intended for them.
Tamed animals may be slaughtered using the Slaughter button. An animal marked in this way will be slaughtered by an animal handler. The handler needs not be equipped with a weapon.
Naming
The game names certain animals when tamed. Other animals have a chance to be named when they nuzzle a colonist. Names are always generated by the game and cannot be changed by the player.
Breeding
Only tamed animals may breed.
Training
Tamed animals may be trained depending on their trainable intelligence. Obedience
Release
Rescue
Haul
Needs
Animals require food and sleep and will fulfill their needs on their own. Food
Rest
Products
Animals may be butchered for leather and meat. Certain animals once tamed produce milk, wool, or eggs. Milk
Wool
Eggs
Leather
Meat
Trade
Health
Life Stages
Animals List
Animal | Type | Wildness | Diet | Hunger Rate | Move Speed | Damage Average[1] | Meat Yield | Leather Yield | Life Expectancy | Min. Handling Skill | Obedience | Release | Rescue | Haul | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - | ||||||||||
[[{{{?Name}}}]] (Error: Page does not exist) | [[{{{?Name}}}|{{{?Name}}}]] | - | - | - | - | Expression error: Unexpected * operator.% | - | - | - |
Animal Products
Animal | Milk Amount | Milking Interval | Daily Milk Average | Wool Amount | Shearing Interval | Daily Wool Average | Eggs Per Clutch Minimum | Eggs Per Clutch Maximum | Egg Laying Interval |
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Alpaca | |||||||||
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Alpaca | |||||||||
Alpaca | |||||||||
Alpaca | |||||||||
Alpaca | |||||||||
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Alpaca | |||||||||
Alpaca | |||||||||
Alpaca |
- ↑ Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.