Difference between revisions of "Panther"

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Revision as of 18:39, 10 January 2017

Panther

Panther

"An agile and powerful big cat native to the jungles of old Earth. As solitary ambush predators, panthers are masters of taking down both large and small prey. Onlookers tend to focus on their graceful movements, while those in closer contact usually notice their skull-crushing strength."

Base Stats

Type
AnimalsWild
Market Value
650 Silver

Pawn Stats

Move Speed
6.5 c/s
Health Scale
180% HP
Body Size
1.40
Mass - Baby
16.8 kg
Mass - Juvenile
42 kg
Mass - Adult
84 kg
Carrying Capacity
105 kg
Filth Rate
1
Hunger Rate
0.48 Nutrition/Day
"carnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
carnivorous and ovivorous
Life Expectancy
13 years
Manhunter Chance
0%
Trainable Intelligence
Intermediate
Wildness
80%
Minimum Handling Skill
8
"+" can not be assigned to a declared number type with value 0.85.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
56 Pantherskin (Error: Page does not exist) pantherskin
Gestation Period
22.5 days
Offspring Per Birth
2-3

Melee Combat

Attack 1
Front left paw
11 dmg (Scratch)
16 % AP
90 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Front right paw
11 dmg (Scratch)
16 % AP
90 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 3
Teeth
15 dmg (Bite)
22 % AP
110 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Average DPS
0.08

Taming

Panthers can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Attacks

Panthers have two attacks: scratch (paws) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

Panthers can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.