Difference between revisions of "Megasloth"
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Revision as of 11:51, 22 February 2019
Megasloth
"Giant, solitary herbivores. Long extinct after being wiped out by the natives of Earth's America continent, the megasloth was later brought back using advanced cloning and artificial gestators."
Base Stats
Pawn Stats
- Move Speed
- 4.8 c/s
- Health Scale
- 360% HP
- Body Size
- 4.0
- Mass - Baby
- 48 kg
- Mass - Juvenile
- 120 kg
- Mass - Adult
- 240 kg
- Carrying Capacity
- 300 kg
- Filth Rate
- 1
- Hunger Rate
- 3.2 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 20 years
- Manhunter Chance
- 10%
- Manhunter Chance (Taming)
- 10%
- Trainable Intelligence
- Advanced
- Wildness
- 97%
- Minimum Handling Skill
- 10
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Wool Amount
- 400 megasloth wool
- Shearing Interval
- 50 days
- Gestation Period
- 55 days
- Offspring Per Birth
- 1
Melee Combat
The megasloth is a giant, ancient sloth. Attacking them is quite dangerous and taming one will require both high skill and considerable risk. It is the second hardest animal after the Thrumbo to tame, and with most skill levels, the manhunter chance is higher than the taming chance. Wounding then saving the megasloth is the recommended way to tame one.
It makes an excellent attack animal, but its taming difficulty means that you're generally better off trying to tame other animals, such as the elephant or rhinoceros.
One advantage of taming them is that they can be sheared for an incredible amount of wool. Although they can only be sheared every 50 days (the longest interval of any shearable animal), they give 400 wool per shearing, making them the most efficient source of wool in the game. This feature can be exploited to either make lots of excellent cold-resistant clothing, or lots of silver.
Training
Megasloths can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Version history
This creature was renamed from "Megatherium" to "Megasloth" in Alpha 16.
Health
Body part | Health |
---|---|
Head | 108 |
Neck | 108 |
Eye [1] (left, right) |
36 |
Ear [1] (left, right) |
36 |
Jaw | 36 |
Brain | 36 |
Body | 144 |
Kidney[2] (left, right) |
72 |
Lung[2] (left, right) |
72 |
Liver[2] | 72 |
Heart[2] | 72 |
Spine[2] | 72 |
Stomach[2] | 90 |
Legs (left, right, rear, front) |
108 |
Paw (left, right, rear, front) |
36 |
Skull | 108 |
Tail | 36 |