Difference between revisions of "Alpaca"
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Revision as of 03:19, 5 March 2020
Alpaca
"A medium-sized ungulate closely related to the llama, the alpaca is often farmed for its remarkably soft wool."
Base Stats
Pawn Stats
- Move Speed
- 4.1 c/s
- Health Scale
- 100% HP
- Body Size
- 1.0
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 1
- Hunger Rate
- 0.72 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 25%
- Minimum Handling Skill
- 1
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 40 camelhide
- Wool Amount
- 100 alpaca wool
- Shearing Interval
- 15 days
- Gestation Period
- 25 days
- Offspring Per Birth
- 1
Melee Combat
Alpacas are easily tameable herbivores with a medium movement speed. An alpaca will increase the carrying capacity of any caravan it's part of by 35 kg.
Obtaining
Alpacas can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Alpacas can be bought and sold in other faction bases and from bulk goods traders. Alpacas purchased from traders will be already tamed.
Production
Alpacas can be sheared once every 15 days, giving 100 pieces of alpaca wool worth 270 silver. The ease of maintaining alpacas makes it a cheap source of decent quality wool (250% hot/cold) for your colony.
See animal products for more details on how much each type of animal produces.
Training
Alpacas can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.