Difference between revisions of "Cougar"
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Revision as of 16:54, 1 July 2020
Cougar
"One of the most dangerous big cats, cougars are solitary hunters with long, sharp teeth and claws. They stalk prey from hidden positions before pouncing.
While humans are not their normal diet, they won't turn down a meal of vulnerable human meat."
Base Stats
Pawn Stats
- Move Speed
- 5.0 c/s
- Health Scale
- 130% HP
- Body Size
- 1.4
- Mass - Baby
- 16.8 kg
- Mass - Juvenile
- 42 kg
- Mass - Adult
- 84 kg
- Carrying Capacity
- 105 kg
- Filth Rate
- 1
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- carnivorous and ovivorous
- Life Expectancy
- 13 years
- Manhunter Chance
- 10%
- Manhunter Chance (Taming)
- 10%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 42 panthera fur
- Gestation Period
- 26 days
- Offspring Per Birth
- 1-3
Melee Combat
A large feline predator. They are solitary hunters that can be found in virtually any habitat bar tropical and arctic. If forced to, or when particularly hungry, they are one of the fiercer wild creatures your colonists can face.
Taming
Cougars can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trading ship. When being tamed they have a base 10% chance to attack the tamer.
Attacks
Cougars have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
Cougars are strong in combat, with a higher DPS than Wolves, and much higher than the Lynx. The Cougar even has a higher DPS than the Warg according to info elsewhere in this wiki. In game as of April, 2019, the Warg was seen to have slightly higher DPS (5.02) than the Cougar (4.67).
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.