Difference between revisions of "Machining table"
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<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
− | ! Name !! Material cost !! Material price !! Work | + | ! Name !! Material cost !! Material price !! Work !! Sell price |
|- | |- | ||
![[Autopistol]] | ![[Autopistol]] | ||
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}} | |style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}} | ||
| 89 ''(102.6*)'' | | 89 ''(102.6*)'' | ||
− | | | + | | {{ticks|{{Q|Autopistol|Work To Make}}}} |
− | | | + | | {{Q|Autopistol|Market Value Base}} |
|- | |- | ||
![[Revolver]] | ![[Revolver]] | ||
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}} | |style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}} | ||
| 89 ''(102.6*)'' | | 89 ''(102.6*)'' | ||
− | | | + | | {{ticks|{{Q|Revolver|Work To Make}}}} |
− | | | + | | {{Q|Revolver|Market Value Base}} |
|- | |- | ||
![[Pump shotgun]] | ![[Pump shotgun]] | ||
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}} | |style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}} | ||
| 210 ''(182.4*)'' | | 210 ''(182.4*)'' | ||
− | | | + | | {{ticks|{{Q|Pump shotgun|Work To Make}}}} |
− | | | + | | {{Q|Pump shotgun|Market Value Base}} |
|- | |- | ||
![[Machine pistol]] | ![[Machine pistol]] | ||
|style="text-align:left;" |{{icon|metal|45}} + {{icon|component|3}} | |style="text-align:left;" |{{icon|metal|45}} + {{icon|component|3}} | ||
| 181.5 ''(153.9*)'' | | 181.5 ''(153.9*)'' | ||
− | | | + | | {{ticks|{{Q|Machine pistol|Work To Make}}}} |
− | | | + | | {{Q|Machine pistol|Market Value Base}} |
|- | |- | ||
![[Bolt-action rifle]] | ![[Bolt-action rifle]] | ||
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}} | |style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}} | ||
| 210 ''(182.4*)'' | | 210 ''(182.4*)'' | ||
− | | | + | | {{ticks|{{Q|Bolt-action rifle|Work To Make}}}} |
− | | | + | | {{Q|Bolt-action rifle|Market Value Base}} |
|- | |- | ||
![[Assault rifle]] | ![[Assault rifle]] | ||
Line 72: | Line 72: | ||
| 338 ''(273.6*)'' | | 338 ''(273.6*)'' | ||
− | | | + | | {{ticks|{{Q|Assault rifle|Work To Make}}}} |
− | | | + | | {{Q|Assault rifle|Market Value Base}} |
|- | |- | ||
![[Sniper rifle]] | ![[Sniper rifle]] | ||
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|8}} | |style="text-align:left;" |{{icon|metal|60}} + {{icon|component|8}} | ||
| 370 ''(296.4*)'' | | 370 ''(296.4*)'' | ||
− | | | + | | {{ticks|{{Q|Sniper rifle|Work To Make}}}} |
− | | | + | | {{Q|Sniper rifle|Market Value Base}} |
|- | |- | ||
![[LMG]] | ![[LMG]] | ||
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|5}} | |style="text-align:left;" |{{icon|metal|75}} + {{icon|component|5}} | ||
| 302.5 ''(237.5*)'' | | 302.5 ''(237.5*)'' | ||
− | | | + | | {{ticks|{{Q|LMG|Work To Make}}}} |
− | | | + | | {{Q|LMG|Market Value Base}} |
|- | |- | ||
![[Heavy SMG]] | ![[Heavy SMG]] | ||
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | |style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | ||
| 270.5 ''(233.7*)'' | | 270.5 ''(233.7*)'' | ||
− | | | + | | {{ticks|{{Q|Heavy SMG|Work To Make}}}} |
− | | | + | | {{Q|Heavy SMG|Market Value Base}} |
|- | |- | ||
![[Frag grenades]] | ![[Frag grenades]] | ||
|style="text-align:left;" |{{icon|metal|20}} + {{icon|chemfuel|80}} | |style="text-align:left;" |{{icon|metal|20}} + {{icon|chemfuel|80}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Frag grenades|Work To Make}}}} |
− | | | + | | {{Q|Frag grenades|Market Value Base}} |
|- | |- | ||
![[Molotov cocktails]] | ![[Molotov cocktails]] | ||
|style="text-align:left;" |{{icon|cloth|25}} + {{icon|chemfuel|80}} | |style="text-align:left;" |{{icon|cloth|25}} + {{icon|chemfuel|80}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Molotov cocktails|Work To Make}}}} |
− | | | + | | {{Q|Molotov cocktails|Market Value Base}} |
|- | |- | ||
![[EMP grenades]] | ![[EMP grenades]] | ||
|style="text-align:left;" |{{icon|metal|20}} + {{icon|component|6}} | |style="text-align:left;" |{{icon|metal|20}} + {{icon|component|6}} | ||
| 230 ''(174.8*)'' | | 230 ''(174.8*)'' | ||
− | | | + | | {{ticks|{{Q|EMP grenades|Work To Make}}}} |
− | | | + | | {{Q|EMP grenades|Market Value Base}} |
|- | |- | ||
![[Chain shotgun]] | ![[Chain shotgun]] | ||
|style="text-align:left;" |{{icon|metal|70}} + {{icon|component|5}} | |style="text-align:left;" |{{icon|metal|70}} + {{icon|component|5}} | ||
| 293 ''(247*)'' | | 293 ''(247*)'' | ||
− | | | + | | {{ticks|{{Q|Chain shotgun|Work To Make}}}} |
− | | | + | | {{Q|Chain shotgun|Market Value Base}} |
|- | |- | ||
![[Minigun]] | ![[Minigun]] | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Minigun|Work To Make}}}} |
− | | | + | | {{Q|Minigun|Market Value Base}} |
|- | |- | ||
![[Incendiary launcher]] | ![[Incendiary launcher]] | ||
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | |style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | ||
| 270.5 ''(233.7*)'' | | 270.5 ''(233.7*)'' | ||
− | | | + | | {{ticks|{{Q|Incendiary launcher|Work To Make}}}} |
− | | | + | | {{Q|Incendiary launcher|Market Value Base}} |
|- | |- | ||
![[EMP launcher]] | ![[EMP launcher]] | ||
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|8}} | |style="text-align:left;" |{{icon|metal|75}} + {{icon|component|8}} | ||
| 398.5 ''(324.9*)'' | | 398.5 ''(324.9*)'' | ||
− | | | + | | {{ticks|{{Q|EMP launcher|Work To Make}}}} |
− | | | + | | {{Q|EMP launcher|Market Value Base}} |
|- | |- | ||
![[Smoke launcher]] | ![[Smoke launcher]] | ||
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | |style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}} | ||
| 270.5 ''(233.7*)'' | | 270.5 ''(233.7*)'' | ||
− | | | + | | {{ticks|{{Q|Smoke launcher|Work To Make}}}} |
− | | | + | | {{Q|Smoke launcher|Market Value Base}} |
|- | |- | ||
![[Simple helmet]] | ![[Simple helmet]] | ||
|style="text-align:left;" |{{icon|buildingmat |40}} | |style="text-align:left;" |{{icon|buildingmat |40}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Simple helmet|Work To Make}}}} |
− | | | + | | ? |
|- | |- | ||
![[Flak helmet]] | ![[Flak helmet]] | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Flak helmet|Work To Make}}}} |
| ? | | ? | ||
|- | |- | ||
Line 156: | Line 156: | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Plate armor|Work To Make}}}} |
| ? | | ? | ||
|- | |- | ||
Line 162: | Line 162: | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Flak vest|Work To Make}}}} |
− | | | + | | {{Q|Flak vest|Market Value Base}} |
|- | |- | ||
![[Flak pants]] | ![[Flak pants]] | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Flak pants|Work To Make}}}} |
− | | | + | | {{Q|Flak pants|Market Value Base}} |
|- | |- | ||
![[Flak jacket]] | ![[Flak jacket]] | ||
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | |style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}} | ||
| ? ''(?*)'' | | ? ''(?*)'' | ||
− | | | + | | {{ticks|{{Q|Flak jacket|Work To Make}}}} |
− | | | + | | {{Q|Flak jacket|Market Value Base}} |
|} | |} | ||
<sup>* Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of. <br> | <sup>* Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of. <br> |
Revision as of 08:37, 24 March 2021
Machining table
A table of tools for assembling and disassembling machine components like mechanoids' bodies and ammunition.
Base Stats
- Type
- Production – Resources
- HP
- 180
- Flammability
- 100%
Building
- Size
- 1 × 3
- Placeable
- Yes
- Power
- -350 W
- Facility
- Tool cabinet
Creation
- Work To Make
- 3,000 ticks (50 secs)
- Deconstruct yield
- 112 + 3
The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. It can only be constructed after machining has been researched. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.
Bills
Disassemble Mechanoid
The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.
Mortar shells
There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.
Other
There are many other bills that can be used to produce guns, advanced weapons, armor, prosthetics and Specialized limbs.
Name | Material cost | Material price | Work | Sell price |
---|---|---|---|---|
Autopistol | 30 + 2 | 89 (102.6*) | 5,000 ticks (1.39 mins) | 139 |
Revolver | 30 + 2 | 89 (102.6*) | 4,000 ticks (1.11 mins) | 135 |
Pump shotgun | 60 + 3 | 210 (182.4*) | 12,000 ticks (3.33 mins) | 255 |
Machine pistol | 45 + 3 | 181.5 (153.9*) | 11,000 ticks (3.06 mins) | 220 |
Bolt-action rifle | 60 + 3 | 210 (182.4*) | 12,000 ticks (3.33 mins) | 255 |
Assault rifle | 60 + 7 | 338 (273.6*) | 40,000 ticks (11.11 mins) | 480 |
Sniper rifle | 60 + 8 | 370 (296.4*) | 45,000 ticks (12.5 mins) | 530 |
LMG | 75 + 5 | 302.5 (237.5*) | 34,000 ticks (9.44 mins) | 425 |
Heavy SMG | 75 + 4 | 270.5 (233.7*) | 24,000 ticks (6.67 mins) | 355 |
Frag grenades | 20 + 80 | ? (?*) | 12,000 ticks (3.33 mins) | 265 |
Molotov cocktails | 25 + 80 | ? (?*) | 6,000 ticks (1.67 mins) | 245 |
EMP grenades | 20 + 6 | 230 (174.8*) | 24,000 ticks (6.67 mins) | 315 |
Chain shotgun | 70 + 5 | 293 (247*) | 31,000 ticks (8.61 mins) | 405 |
Minigun | ? + ? | ? (?*) | 60,000 ticks (16.67 mins) | 1,160 |
Incendiary launcher | 75 + 4 | 270.5 (233.7*) | 20,000 ticks (5.56 mins) | 340 |
EMP launcher | 75 + 8 | 398.5 (324.9*) | 30,000 ticks (8.33 mins) | 505 |
Smoke launcher | 75 + 4 | 270.5 (233.7*) | 30,000 ticks (8.33 mins) | 380 |
Simple helmet | 40 | ? (?*) | 3,200 ticks (53.33 secs) | ? |
Flak helmet | ? + ? | ? (?*) | 8,000 ticks (2.22 mins) | ? |
Plate armor | ? + ? | ? (?*) | 38,000 ticks (10.56 mins) | ? |
Flak vest | ? + ? | ? (?*) | 9,000 ticks (2.5 mins) | 225 |
Flak pants | ? + ? | ? (?*) | 9,000 ticks (2.5 mins) | 225 |
Flak jacket | ? + ? | ? (?*) | 14,000 ticks (3.89 mins) | 290 |
* Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of.