Difference between revisions of "Cecropia tree"

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==Growing==
 
==Growing==
 
Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
 
Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
<div><li style="display: inline-table;">
+
 
{| {{STDT| c_24 text-center}}
+
{{Grow Table}}
! Ground Type
+
 
| Gravel
 
| Soil
 
| Rich Soil
 
| Hydroponics
 
|-
 
! Fertility (%)
 
| 70
 
| 100
 
| 140
 
| 230
 
|-
 
! Grow Time (days)
 
| 28.45
 
| 24.18
 
| 20.15
 
| -
 
|-
 
! Base Yield/day<ref>Per plant</ref>
 
| 0.7
 
| 0.83
 
| 0.99
 
| -
 
|}
 
</li><div>
 
<references />
 
 
Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the [[poplar tree]] only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game.
 
Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the [[poplar tree]] only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game.
  

Revision as of 03:05, 17 May 2021

Cecropia tree

Cecropia tree

One of the most common rainforest trees. Cecropia grows very fast, but yields little usable wood.

Base Stats

Type
PlantTree
Beauty
1
HP
200
Flammability
80%

Building

Cover Effectiveness
25%

Ingestion

Nutrition
1.2

Plant Stats

Time to grow
14 days (25.85 days)
Lifespan
126 days
Work to Sow
4,000 ticks (1.11 mins)
Work to Harvest
600 ticks (10 secs)
Base Harvest Yield
18 Wood
Min Fertility
70%
Fertility Sensitivity
50%
Min light to grow
50%
Technical
sowTags
Ground


Cecropia trees are a plant that only naturally occurs in tropical rainforests. Cecropia trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature cecropia tree yields 20 wood.

Growing

Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 30.41 25.85 21.54 N/A
    Base Yield/day[2] 0.59 0.7 0.84 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the poplar tree only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game.

    Food Production

    Cecropia trees don't yield any human-edible products.

    Economy

    The cecropia tree's raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 0.49 0.58 0.69 -
    Refined 0.74 0.88 1.05 -
    1. 110% sell price multiplier and assuming normal quality. Your mileage may vary; see quality for more information on skill level's impact on the average market value of produced goods.