Megasloth
Megasloth
"A type of ground sloth, megatheria are giant, solitary herbivores. Long extinct after being wiped out by the natives of Earth's America continent, the ground sloth was later brought back using advanced cloning and artificial gestators."
Base Stats
Pawn Stats
- Move Speed
- 3.5 c/s
- Health Scale
- 360% HP
- Body Size
- 4.0
- Mass - Baby
- 48 kg
- Mass - Juvenile
- 120 kg
- Mass - Adult
- 240 kg
- Carrying Capacity
- 300 kg
- Filth Rate
- 1
- Hunger Rate
- 3.2 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 20 years
- Manhunter Chance
- 1.25%
- Manhunter Chance (Taming)
- 2.5%
- Trainable Intelligence
- Advanced
- Wildness
- 97%
- Minimum Handling Skill
- 10
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 160 Megasloth leather (Error: Page does not exist) megasloth leather
- Wool Amount
- 280 megasloth wool
- Shearing Interval
- 50 days
- Gestation Period
- 60 days
- Offspring Per Birth
- 1
Melee Combat
The megasloth is a giant, ancient sloth. Attacking them is quite dangerous and taming one will require both high skill and considerable risk. Taming one is not the hardest animal to tame, but with most skill levels, the manhunter chance is higher than the taming chance. Wounding then saving the megasloth is the recommended way to tame one.
Training
Megasloths can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Notes
The megasloth was named, 'Megatherium' before Alpha 16