Fine floors are floors that meet the requirement of being used in high-rank Throne Rooms and Bedrooms for Nobles. They typically are beautiful, but work and resource expensive.
Comparison table
The following floors count as fine:
Name |
Variants |
Fine |
Resources per tile |
Work to Build |
Beauty |
Move Speed Modifier |
Flammability |
Cleanliness |
Wealth
|
Gold tile
|
–
|
|
70
|
800 ticks (13.33 secs)
|
11
|
100%
|
0%
|
0.2
|
60%
|
100%
|
705
|
Silver tile
|
–
|
|
70
|
800 ticks (13.33 secs)
|
4
|
100%
|
0%
|
0.2
|
60%
|
100%
|
73
|
Hex carpet
|
63 colors
|
|
35
|
4,000 ticks (1.11 mins)
|
4
|
100%
|
32%
|
0
|
200%
|
100%
|
67
|
Hex tile
|
–
|
|
12
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
60%
|
100%
|
41
|
Mindbend carpet
|
Diamond, Purple, Green, Blue, Yellow
|
|
35
|
4,000 ticks (1.11 mins)
|
4
|
100%
|
32%
|
0
|
200%
|
100%
|
67
|
Morbid carpet
|
63 colors
|
|
35
|
4,000 ticks (1.11 mins)
|
4
|
100%
|
32%
|
0
|
200%
|
100%
|
67
|
Morbid stone tile
|
Limestone, Marble, Granite, Sandstone, Slate
|
|
20 (Stony)
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
80%
|
100%
|
36
|
Spikecore plates
|
–
|
|
12
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
60%
|
100%
|
41
|
Spikecore stone tile
|
Limestone, Marble, Granite, Sandstone, Slate
|
|
20 (Stony)
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
80%
|
100%
|
36
|
Totemic boards
|
–
|
|
20
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
22%
|
0
|
100%
|
100%
|
42
|
Totemic stone tile
|
Limestone, Marble, Granite, Sandstone, Slate
|
|
20 (Stony)
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
80%
|
100%
|
36
|
Fine carpet
|
63 colors
|
|
35
|
4,000 ticks (1.11 mins)
|
4
|
100%
|
32%
|
0
|
200%
|
100%
|
67
|
Fine stone tile
|
Limestone, Marble, Granite, Sandstone, Slate
|
|
20 (Stony)
|
5,000 ticks (1.39 mins)
|
3
|
100%
|
0%
|
0
|
80%
|
100%
|
36
|
Analysis
- Fine stone tiles cost the most work to make, but stone is generally the cheapest material. Flat colonies might run out of stone chunks to cut, however.
- Fine carpet is flammable. Depending on climate, biome, and Plants proficiency, you can easily produce cloth in the thousands. Carpet also takes longer to clean. A firefoam popper can remove fire-related concerns, but the firefoam itself will likely tank a room's Impressiveness until it's cleaned up.
- Silver tile are much quicker to lay than fine stone/carpet, and not much more expensive than cloth. Depending on your trade situation, silver may be easier to obtain than cloth.
- Gold tiles are the most beautiful, but they are generally inferior to gold sculptures combined with another fine floor.
All floors introduced in Ideology are reskins of the above floors; you can use them if matches your ideoligion.
- Floors
- Burned floors (Carpet, Straw matting, Wood floor, Bioferrite plate) • Concrete • Flagstones (Sandstone, Granite, Limestone, Slate, Marble) • Gold tile • Paved tile • Silver tile • Steel tile • Sterile tile • Straw matting • Wood floor • Fungal gravel • Hex tile • Spikecore plates • Totemic boards
- (research)
- Carpet • Stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Fine carpets • Fine stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Hex carpet • Mindbend carpet • Morbid carpet • Morbid stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Spikecore stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Totemic stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Bioferrite plate
- Floor coverings
- Animalist slab (Medium, Broad) • Morbid slab (Medium, Broad) • Rustic rug (Medium, Broad) • Spikecore floor-star (Medium, Broad) • Totemic slab (Medium, Broad)
- Related
- Bridge • Smooth stone • Void metal