Carnivore lavish meal

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Carnivore lavish meal

A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.

Base Stats

Type
FoodMeal
Market Value
40 Silver
Stack Limit
10
Mass
0.44 kg
HP
50
Deterioration Rate
10
Flammability
100%
Days To Start Rot
4
Path Cost
15 (46%)

Ingestion

Nutrition
1
Taste
Lavish
Ingested Direct Thought
AteLavishMeal
Maximum To Ingest
1

Creation

Crafted At
Fueled stove / Electric stove
Skill Required
Cooking 8
Work To Make
800 ticks (13.33 secs)
Resources to make
1.25 Nutrition (meat)
Technical
defName
MealLavish_Meat
Preferability
Lavish


A Carnivore lavish meal is a variant of the lavish meal and is created at an electric stove or fueled stove. It requires 1.25 nutrition of any meat, equal to 25 units, to create. A colonist with cooking skill of at least 8 is required to create this meal. When eaten it causes the Ate lavish meal thought with a 12 mood bonus. All lavish meals provides 1 nutrition.

Producing a carnivore lavish meal requires 1.25 nutrition in ingredients, but produces 1.0 nutrition in results. This is a worse ratio of nutrition to material than standard lavish meals so those should be made instead if possible.

Carnivore meals are especially powerful for cannibal or cannibal ideoligionContent added by the Ideology DLC pawns, as raider corpses are usually so prevalent that the decreased nutritional efficiency is irrelevant, making it an easy mood buff.

Gallery

Version history

  • 1.3.3066 - Added
  • 1.3.3074 - New graphics.
  • 1.3.3387 - Changed the nutrients needed for lavish carnivore meals to 1.25 (previously 2.5)