Labrador retriever
Labrador retriever
"A very versatile, medium-sized dog. Originally bred to retrieve birds shot on the hunt, the lab is also an excellent guard dog, play pal, and family friend."
Base Stats
Pawn Stats
- Move Speed
- 5.0 c/s
- Health Scale
- 100% HP
- Body Size
- 0.75
- Mass - Baby
- 9 kg
- Mass - Juvenile
- 22.5 kg
- Mass - Adult
- 45 kg
- Carrying Capacity
- 56 kg
- Filth Rate
- 1
- Hunger Rate
- 0.64 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Advanced
- Wildness
- 0%
- Nuzzle Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Leather Yield
- 33 dog leather
- Gestation Period
- 10 days
- Offspring Per Birth
- 1-3 (1.937 avg)
Melee Combat
Labrador retrievers are a species of highly trainable breed of canine. They are sometimes selected as the starter animal.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Make a table comparing the hauling dogs and include it in both pages. |
Labrador retrievers are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the Husky, a Labrador is less combat effective, eats less, carries slightly less, and has slightly more puppies per litter.
They also produce less meat and leather when slaughtered. You monster.
Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals or kibble can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 0.12.906 - Added