Orbital power beam targeter
Orbital power beam targeter
An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter.
Base Stats
- Type
- Artifact
- Mass
- 0.2 kg
- HP
- 100
- Flammability
- 50%
Armor
- Coverage
- Waist
- Layer
- Belt
- thingSetMakerTags
- SingleUseWeapon, RewardStandardHighFreq
- tradeTags
- ExoticMisc
The Orbital power beam targeter is a powerful single-use utility artifact that deals damage in a wide radius for a short duration.
Acquisition
Orbital power beam targeters cannot be crafted. They can only be acquired through trade or as a quest reward.
Summary
Orbital power beam targeters require manual targeting at a tile or pawn by the player. It takes 3 seconds to activate. Once activated, a massive beam will shoot down from above for 600 ticks (10 secs). Once per activated tick, the beam chooses 4 random tiles in a 15-tile radius of the target, setting them on fire and dealing between 65 and 100 Flame damage to everything on each tiles.
It has a targeting range of 45 tiles, and requires a line of sight from the user to the target, i.e. it cannot target through walls but can target over chunks and barricades.
Analysis
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Because Mechanoids are immune to fire damage, they cannot be harmed by an orbital power beam.
Version history
- 0.18.1722 - added.
- 1.2 - Changed from a ranged weapon to a utility slot item.
- 1.2.2753 - new artwork for orbital targeters.
- 1.3.3067 - escaping prisoners are now capable of picking up and using these.