Animals
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In RimWorld, animals roam the world free, minding their own business, eating plants and pacing back and forth. Apart from becoming mad and attacking any people on sight, animals can also be used as a source of food through preparing meals.
Growing food outdoors can sometimes attract animals inside your base perimeter.
0.6.532 These animals are implemented in RimWorld:
Name | Wild | HP | Speed | Damage (Average)[1] | Hunger | Hit Ease | Type | Herd | Eco. Weight | Meat Produced |
---|---|---|---|---|---|---|---|---|---|---|
Squirrel | Yes | 30 | 1.5 | 3.5 | 0.8 | 0.6 | Herbivore | No | 0.2 | 9 |
Boomrat | Yes | 50 | 1.5 | 5 | 0.8 | 0.6 | Herbivore | No | 0.2 | 18 |
Muffalo | Yes | 160 | 0.5 | 10 | 0.8 | 2.0 | Herbivore | Yes | 1.0 | 162 |
Deer | Yes | 100 | 1.05 | 7 | 0.8 | 0.7 | Herbivore | Yes | 0.8 | 81 |
Iguana | Yes | 55 | 0.7 | 7 | 0.30 | 0.6 | Herbivore | No | 0.33 | 18 |
Megascarab | Yes | 80 | 0.8 | 10 | 0.1 | 0.5 | Omnivore | No | 0.25 | 18 |
- ↑ Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.