Monkey

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Revision as of 18:56, 1 July 2020 by Rookwood (talk | contribs) (Added petness)
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Monkey

Monkey

"This monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks."

Base Stats

Type
AnimalsWild
Market Value
100 Silver

Pawn Stats

Move Speed
4.3 c/s
Health Scale
45% HP
Body Size
0.35
Mass - Baby
4.2 kg
Mass - Juvenile
10.5 kg
Mass - Adult
21 kg
Carrying Capacity
26 kg
Filth Rate
1
Hunger Rate
0.4 Nutrition/Day
Diet
omnivorous
Life Expectancy
30 years
Manhunter Chance
2%
Trainable Intelligence
Advanced
Wildness
60%
Minimum Handling Skill
5
Nuzzle Interval
1 day
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Maturity Age
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Production

Leather Yield
18 Lightleather lightleather
Gestation Period
16 days
Offspring Per Birth
1

Melee Combat

Attack 1
Left fist
3.6 dmg (Blunt)
5 % AP
90 second cooldown
Attack 2
Right fist
3.6 dmg (Blunt)
5 % AP
90 second cooldown
Attack 3
Teeth
4 dmg (Bite)
6 % AP
120 second cooldown
Attack 4
Head
2 dmg (Blunt)
3 % AP
120 second cooldown
Average DPS
0.02

Monkeys are omnivorous primates which live in the tropical rainforest.

Taming

Their small size and relatively low damage caused by the monkey makes them ill-suited for life as a domesticated animals, as they can neither haul nor fight particularly well. They do produce an almost half a stack of meat when butchered, making them better targets for your hunters rather than your tamers.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

Health

Body part Health
Head
Torso 32
Heart[1] 16
Kidney[1]
(left, right)
16
Lung[1]
(left, right)
16
Arm
(left, right)
24
Leg
(left, right)
Tail 8
  1. 1.0 1.1 1.2 Located inside of Torso.