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- 13:24, 15 March 2026 diff hist +344 Incinerator →Utility: Slight rearrangement of section, mention incinerator vs. frag grenades for item/corpse destruction purposes. current
- 13:37, 13 March 2026 diff hist +197 Growth vat →Analysis: Low metabolic efficiency infants are annoying and need to be fed constantly and lead to spurious starvation warnings- thankfully something growth vats can circumvent current
- 09:03, 13 March 2026 diff hist -167 m Chronophagy →Analysis: Remove recode tag asking for a graph of ritual quality to years transferred- article already has such a graph
- 09:01, 13 March 2026 diff hist +39 Psychic shock lance →Analysis: Add chronophagy to the list of ways of healing brain scars caused by Shock Lances
- 12:27, 12 March 2026 diff hist +455 Lifter More dryad comparison stuff current
- 06:57, 11 March 2026 diff hist +148 Lifter →Comparison to dryads: Mention mech repair vs. dryad healing cocoon
- 13:58, 9 March 2026 diff hist +141 Rocketswarm launcher →Analysis: Rearranged open sentence of the analysis section and mention friendly fire possibilities against structures, animals, visitors and colonists.
- 07:58, 9 March 2026 diff hist -4 m Imbue death refusal →Summary: Remove recursive blue link- it redirected back to this same article
- 18:37, 8 March 2026 diff hist +322 Dreadmeld Rearranged/reworded the analysis part about toxic wastepacks- using pollution to kill a dreadmeld is a fun low effort cheese strategy for dealing with pit gates. current
- 19:26, 4 March 2026 diff hist -443 Orbit →Analysis: Pretty sure the combat considerations section just repeats info already further up in the article, and does so in a less pretty way, so I'm deleting it (feel free to revert if I turn out to be wrong)
- 08:16, 27 February 2026 diff hist -4 m Chemfuel powered generator →Plants and biofuel refineries: single word substitution
- 08:15, 27 February 2026 diff hist +90 Chemfuel powered generator →Plants and biofuel refineries: Low plants skill also harms the efficiency of the rice->chemfuel->power->hydroponics loop
- 01:13, 27 February 2026 diff hist +426 Draw shamblers Draw Shamblers is my favorite way of disposing of a destabilizing nociosphere if the storyteller isn't giving me a raid when I need one
- 19:52, 25 February 2026 diff hist +542 Revenant vertebrae →Analysis: Mentioned utility for using various rocket launchers, psycasts, and targeters. Adjusted section talking about the process of acquiring the capability to make a vertebrae. current
- 14:27, 12 February 2026 diff hist +3 m Template talk:Plants Per Pawn Table Typo'd my typo :(
- 14:27, 12 February 2026 diff hist -3 m Template talk:Plants Per Pawn Table Typo
- 14:26, 12 February 2026 diff hist +174 N Template talk:Plants Per Pawn Table Created page with "'''Difficulty harvest yields?''' If I remember right, isn't harvest yield affected by difficulty? I suspect the table assumes yield of 100% unmodified by difficulty settings?"
- 13:37, 10 February 2026 diff hist +116 User:Vilobion Add note about how I like to patrol recent changes to find articles to work on current
- 13:31, 10 February 2026 diff hist +1,470 Coagulator →Analysis: Added some of my thoughts on the coagulator
- 09:11, 9 February 2026 (diff | hist) . . +209 . . Junk on Talk:Ruins (Hide)
- 00:38, 3 February 2026 diff hist +43 Metalhorror →Metalhorror infection: Reworded two bullet points
- 23:20, 2 February 2026 diff hist +263 Pilot subpersona core →Analysis: Rewrote analysis section
- 02:00, 29 January 2026 diff hist +4 m Gray box Tweaked loot tables headings so they use slightly smaller text size
- 01:52, 29 January 2026 diff hist -1 m Labyrinth Move dangers section above loot section
- 01:50, 29 January 2026 diff hist -848 Labyrinth →Loot: Transclude in Gray box loot table. I don't personally think animal bodies count as loot and custom player xenotypes showing up describes modded game behavior so deleted both from loot section.
- 01:46, 29 January 2026 diff hist +27 m Gray box Add <onlyinclude> and </onlyinclude> so gray box loot can hopefully be transcluded to another article
- 01:37, 29 January 2026 diff hist -228 Labyrinth Removed two "TBD" listings in structure and dangers lists
- 01:35, 29 January 2026 diff hist -8 Labyrinth Removed red links for Endless pits
- 19:00, 27 January 2026 diff hist +45 Template:Mechanoid Summary Mechanoids are fully resistant to vacuum current
- 17:09, 27 January 2026 diff hist +6 Blood warmer →Analysis: Blood warmers make it possible to survive the cold temperature of space, not vacuum
- 22:55, 26 January 2026 diff hist +161 Ghoul →Ghoul-specific upgrades: Make it clear that two blood warmers can be installed at a time.
- 03:35, 12 January 2026 diff hist 0 m Hunter drone →Analysis: oops redlink typo
- 03:35, 12 January 2026 diff hist +132 Hunter drone →Analysis: Some commentary on Ghouls being useful meat shields for tanking Hunter drones.
- 22:23, 2 January 2026 diff hist 0 Bioferrite →Analysis: Small grammar tweak
- 05:17, 23 October 2025 diff hist +183 Containment Commented out trivia section as it's now incorrect thanks to Odyssey
- 02:48, 22 September 2025 diff hist +178 Shambler →Summary: Moved check tag questions into the stub description as the number of check tags in the summary text was honestly excessive and making the article harder to read and edit. Overall the entire article needs further attention.
- 02:51, 15 September 2025 (diff | hist) . . 0 . . Testing if talk pages accept images or not. on User talk:Vilobion . . Vilobion (talk | contribs) marked the topic "Testing if talk pages accept images or not." as resolved (marked as resolved)
- 02:51, 15 September 2025 (diff | hist) . . -16 . . Testing if talk pages accept images or not. on User talk:Vilobion . . Vilobion (talk | contribs) hid a post on "Testing if talk pages accept images or not." (Test completed (lul don't link image at full size!)) (Restore)
- 02:50, 15 September 2025 (diff | hist) . . +16 . . N Testing if talk pages accept images or not. on User talk:Vilobion
- 02:24, 15 September 2025 diff hist +180 N File:VWA.png A MS Paint 'masterpiece' meant to inspire warm fuzzy feelings in those whose efforts result in being given the Vilobion Wiki Award. current
- 16:30, 13 September 2025 diff hist -76 Entities Removed "For more information while this page is under construction..." from the leading paragraph as this article has reached a growth milestone and needs to pick its passions and trait
- 13:02, 12 September 2025 diff hist -920 Entities →Containment: Changed section to be more of an abstract overview of containment. Main article on the subject exists to provide more granular details.
- 04:06, 12 September 2025 diff hist +16 m Paramedic →Metalhorror Detection: Anomaly Icon
- 04:05, 12 September 2025 diff hist +207 Paramedic →Analysis: Add brief mention of their utility at doing surgical inspections for metalhorror detection.
- 19:02, 4 September 2025 (diff | hist) . . +495 . . diff suddenly locked, making 'Recent changes' page useless on User talk:Harakoni (Hide)
- 04:50, 1 September 2025 diff hist +1,577 User:Vilobion/Ice sheet Redrafting using LongCT's new biome layout
- 11:26, 29 August 2025 diff hist +103 Archean tree Soil change is permanent even if tree is removed
- 11:20, 29 August 2025 diff hist -5 Archean tree →Summary: Remove recode tag as the tree will fully convert its area in 3 days which is pretty short if you ask me
- 11:16, 29 August 2025 diff hist +193 Archean tree Add image of tree vs. sunlap sizes, small rewrite of description of the area covered
- 11:07, 29 August 2025 diff hist +12 m File:ArcheanTreeVsSunlamp.png Odyssey banner