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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- File:Tox shell blast.png + (Good enough for now but ideally reupload n … Good enough for now but ideally reupload new version of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Firefoam shell radius.png]] as it is difficult to see the actual borders of the cloud on smaller or lower quality screens cloud on smaller or lower quality screens)
- Nutrition + (Icon - See [[Talk:Nutrition]])
- Gas + (Illustrative examples of spreading, dissipation, and other mechanics.)
- File:DoomsdayExplosion.png + (Image from before nerfs to the doomsday- number of submunitions is wrong as might be other details)
- Manhunter pulse + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Chunk skip + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Mass chaos skip + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Vertigo pulse + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Farskip + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Waterskip + (Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Chaos skip + (Image of min and max teleport radii in a style similar to [[:File:Skip shield radius.jpg]].)
- IED deadlife trap + (Images of AoE in a style similar to [[:File:Skip shield radius.jpg]] - Note: displayed AoE IS NOT the AoE of the final gas cloud, but also cloud densities may be relevant)
- IED tox trap + (Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]. NOTE: displayed AoE IS NOT the AoE of the final gas cloud, but also cloud densities may be relevant)
- Antigrain warhead + (Images of damage AoE with damage drop off … Images of damage AoE with damage drop off indicated and stack AoE (1 shell and full stack) with damage drop off indicated, in a style similar to [[:File:Firefoam shell radius.png]] but unlike other shells it'll need to be customised or have multiple images to display damage drop offmultiple images to display damage drop off)
- IED antigrain warhead trap + (Images of damage AoE with damage drop off indicated in a style similar to [[:File:Skip shield radius.jpg]].)
- Work site + (Images of each worksite type, and consider whether different faction types have different designs of the same site type)
- Deadlife shell + (Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Firefoam shell radius.png]])
- Smoke shell + (Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Firefoam shell radius.png]])
- Gray box + (Images of obelisk room and side rooms containing boxes.)
- Ghoul plating + (Images on ghouls)
- Ghoul barbs + (Images on ghouls)
- Waterproof conduit + (In-situ screenshots)
- Labyrinth + (Include images of individual notable rooms and structures.)
- Undercave + (Include images of examples of an entirely explored cave, and notable structures.)
- Phoenix armor + (Launch incendiary gizmo)
- Fence + (Metalic fences have a different sprite)
- Defense structures + (Most images are from Beta 18, where deadfall/spike traps could be placed adjacent to each other.)
- Pen + (Need images for the UI explaination)
- Defense tactics + (New images are needed for mechanoids added in Biotech)
- Orbital trade beacon + (Optimal tessellation ala [[:File:Optimal_sunlamps.png]])
- Mech low-shield + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
- Mech high-shield + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
- Roof + (Roof building animation texture and other images as appropriate. Roof drop trap set up)
- Books + (Screenshot of the reading policy window, including the skill selection filters.)
- World generation + (Screenshots of each stage)
- Corrosive heart + (Section:1) Corrosive spray gizmo (note may be the same as acid spray?) 2) AoE of spray in standard style of [[:Category: Images - Graphics]])
- Disruptor flare pack + (Section:1) Light radius image like [[:File:Standing_lamp_illumination_area.png]] 2) AoE image in standard style 3) Launch flare gizmo)
- Adrenal heart + (Section:Ability gizmo image)
- Harbinger tree + (Section:Add pictures of trees in their various stages of growth, trees consuming corpses, etc. Maybe an image of the UI element for creating a corpse stockpile.)
- Chess table + (Section:All valid chair placements, see [[sleep accelerator]] for example)
- Deadlife pack + (Section:AoE image of the standard style, Note AoE appears to be randomized)
- Paramedic + (Section:AoE images in the standard style of the jump range and the burst)
- Incinerator + (Section:AoE see hellcat rifle for example)
- Animal husbandry + (Section:Clean Screenshot of menu)
- Squirrel + (Section:Colored version of north and south)
- Hare + (Section:Colored versions)
- Autocannon turret + (Section:Concise, small infographic of the cover bug)
- Uranium slug turret + (Section:Concise, small infographic of the cover bug)
- Growing zone + (Section:Control gizmos)
- Shard inhibitor + (Section:Could benefit from images regarding placement of containment cells and beacon. Max density is rarely useful by itself)