Difference between revisions of "User:JuliaCat/PawnKinds/Biotech/Yttakin"

From RimWorld Wiki
Jump to navigation Jump to search
(Yttakin)
 
m (yttakin v2)
 
Line 1: Line 1:
<div><li style="display: inline-table;">
+
<div><li style="display: inline-table;">
{| {{STDT| c_01 text-center}}
+
{| {{STDT| c_01 text-center}}
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Additional Info
+
! Pawn Kind !! Image !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{|action=edit}} edit]]
|-
+
<!-- 9 columns; 1 bold, 8 normal: -->
<!-- 18 columns; 1 bold, 17 normal:
+
<!-- defName="Pirate_Yttakin", label="pirate gunner", ParentName="PirateKindBase", Name="", Abstract="" -->
! Name
+
|- id="Yttakin pirate gunner"
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || % Biocoded: {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
+
! Pirate gunner
|-
+
| [[File:Yttakin pirate gunner.png]] || 65 || '''HP:''' 70~230%
-->
+
<!-- Apparel -->
<!--
+
| '''Budget''': 0<br /><!--
! Pirate gunner (PirateKindBase)
+
-->'''Required:''' {{Icon Small|Heavy bandolier|24}} [[Heavy bandolier]]<br /><!--
| [[File:Pirate gunner.png]] || 65 || 70 - 230% || GQ || 400~1000 || 70% Headgear; {{Tag List|value=1000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 250~345 || 20% Biocoded: {{Tag List|value=345|weaponTags|Gun}} || 65 max || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition; 10% 1x {{Icon small|Medicine}} || 2~3 || 7~12 || Backstories: Cryptosleep (5% Commonality)
+
-->'''Allow Headgear Chance:''' 0%
|-
+
<!-- Weapons -->
-->
+
| '''Budget''': 250~345<br /><!--
! Pirate gunner
+
-->'''Biocoded Chance:''' 20%<br /><!--
| [[File:Yttakin pirate gunner.png]] || 65 || 70 - 230% || - || 0 || 0% Headgear; Required: {{Icon small|Heavy bandolier}} || 250~345 || 20% Biocoded: {{Tag List|value=345|weaponTags|Gun}} || 65 max || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition; 10% 1x {{Icon small|Medicine}} || 2~3 || 7~12 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
+
-->'''Available:''' <br />{{Gear List|budget=345|WeaponTags|Gun}}
|-
+
<!-- Tech -->
<!--
+
| '''Budget''': 50~800<br /><!--
! Scavenger gunner (ScavengerBase)
+
-->4% chance to have one of the following: {{Gear List|budget=800|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
| [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% Headgear; {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || 10% Biocoded: {{Tag List|value=300|weaponTags|Gun}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 17~26 || Backstories: Cryptosleep (5% Commonality)
+
| 2.55 Nutrition<br />10% chance of: 1x {{Icon Small|Medicine|24}} [[Medicine]]
|-
+
<!-- Additional Info -->
-->
+
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 2~3<br />'''Initial Resistance Range''': 7~12
! Scavenger gunner
+
<!-- defName="Scavenger_Yttakin", label="scavenger gunner", ParentName="ScavengerBase", Name="", Abstract="" -->
| [[File:Yttakin scavenger gunner.png]] || 50 || 40 - 110% || Poor || 0 || 0% Headgear; Required: {{Icon small|Sash}} || 200~300 || 10% Biocoded: {{Tag List|value=300|weaponTags|Gun}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 17~26 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
+
|- id="Yttakin scavenger gunner"
|-
+
! Scavenger gunner
|-
+
| [[File:Yttakin scavenger gunner.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
<!--
+
<!-- Apparel -->
! Drifter
+
| '''Budget''': 0<br /><!--
| [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% Headgear; {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || 10% Biocoded: {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x {{Icon small|Herbal medicine}} || 0~1 || 7~12 || Backstories: Cryptosleep (5% Commonality)
+
-->'''Required:''' {{Icon Small|Sash|24}} [[Sash]]<br /><!--
|-
+
-->'''Allow Headgear Chance:''' 0%
-->
+
<!-- Weapons -->
! Drifter
+
| '''Budget''': 200~300<br /><!--
| [[File:Yttakin drifter.png]] || 35 || 20 - 60% || Poor || 0 || 0% Headgear || 60~200 || 10% Biocoded: {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x {{Icon small|Herbal medicine}} || 0~1 || 7~12 || Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
+
-->'''Biocoded Chance:''' 10%<br /><!--
|-
+
-->'''Available:''' <br />{{Gear List|budget=300|WeaponTags|Gun}}
<!--
+
<!-- Tech -->
! Scavenger thrasher
+
| '''Budget''': 50~50<br /><!--
| [[File:Scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 300~800 || 40% Headgear; {{Tag List|value=800|tags|IndustrialBasic|IndustrialAdvanced|Outlander}} || 100~160 || 10% Biocoded: {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 14~23 || Backstories: Cryptosleep (5% Commonality); canBeSapper
+
-->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}}
|-
+
| 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]]
-->
+
<!-- Additional Info -->
! Scavenger thrasher
+
| '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 17~26
| [[File:Yttakin scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 0 || 0% Headgear; Required: {{Icon small|Sash}} || 100~160 || 10% Biocoded: {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 14~23 || Backstories: Cryptosleep (5% Commonality); canBeSapper; Default Faction; Yttakin Pirates
+
<!-- defName="Drifter_Yttakin", label="drifter", ParentName="DrifterBase", Name="", Abstract="" -->
|-
+
|- id="Yttakin drifter"
<!--
+
! Drifter
! Mercenary gunner (base)
+
| [[File:Yttakin drifter.png]] || 35 || '''HP:''' 20~60%<br />'''Avg. Quality:''' Poor
| IMG || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting
+
<!-- Apparel -->
|-
+
| '''Budget''': 0<br /><!--
-->
+
-->'''Allow Headgear Chance:''' 0%
! Mercenary gunner
+
<!-- Weapons -->
| [[File:Yttakin mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 25% Headgear; {{Tag List|value=1500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction; Yttakin Pirates
+
| '''Budget''': 60~200<br /><!--
|-
+
-->'''Biocoded Chance:''' 10%<br /><!--
<!--
+
-->'''Available:''' <br />{{Gear List|budget=200|WeaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}}
! Heavy mercenary
+
<!-- Tech -->
| [[File:Mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% Headgear; {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality)
+
| '''Budget''': 50~50<br /><!--
|-
+
-->15% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}}
-->
+
| 0 Nutrition<br />10% chance for: 1x {{Icon Small|Herbal medicine|24}} [[Herbal medicine]]
! Heavy mercenary
+
<!-- Additional Info -->
| [[File:Yttakin mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 25% Headgear; {{Tag List|value=350|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality); Default Faction; Yttakin Pirates
+
| '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 0~1<br />'''Initial Resistance Range''': 7~12
|-
+
<!-- defName="Thrasher_Yttakin", label="scavenger thrasher", ParentName="ThrasherBase", Name="", Abstract="" -->
<!--
+
|- id="Yttakin scavenger thrasher"
! Mercenary slasher (base)
+
! Scavenger thrasher
| IMG || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 19~29 || Backstories: Cryptosleep (8% Commonality); canBeSapper
+
| [[File:Yttakin scavenger thrasher.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
|-
+
<!-- Apparel -->
-->
+
| '''Budget''': 0<br /><!--
! Mercenary slasher
+
-->'''Required:''' {{Icon Small|Sash|24}} [[Sash]]<br /><!--
| [[File:Yttakin mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 19~29 || Backstories: Cryptosleep (8% Commonality); canBeSapper
+
-->'''Allow Headgear Chance:''' 0%
|-
+
<!-- Weapons -->
<!--
+
| '''Budget''': 100~160<br /><!--
! Mercenary sniper (base)
+
-->'''Biocoded Chance:''' 10%<br /><!--
| IMG || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
+
-->'''Available:''' <br />{{Gear List|budget=160|WeaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}}
|-
+
<!-- Tech -->
-->
+
| '''Budget''': 50~50<br /><!--
! Mercenary sniper
+
-->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}}
| [[File:Yttakin mercenary sniper]] || 110 || 70 - 320% || Normal || 1000~1500 || 25% Headgear; {{Tag List|value=1500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 13~20 || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
+
| 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]]
|-
+
<!-- Additional Info -->
<!--
+
| '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 14~23
! Mercenary elite base
+
<!-- defName="Mercenary_Gunner_Yttakin", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" -->
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
+
|- id="Yttakin mercenary gunner"
|-
+
! Mercenary gunner
-->
+
| [[File:Yttakin mercenary gunner.png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
! Elite mercenary
+
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
| [[File:Yttakin mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
+
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
|-
+
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
|}</li></div>
+
| 2.55 Nutrition<br /> 5% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Traits:''' 4~14 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 6~10
 +
<!-- defName="Mercenary_Heavy_Yttakin", label="heavy mercenary", labelPlural="heavy mercenaries", ParentName="MercenaryHeavyBase", Name="", Abstract="" -->
 +
|- id="Yttakin heavy mercenary"
 +
! Heavy mercenary
 +
| [[File:Yttakin heavy mercenary.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 200~350<br /><!--
 +
-->'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 1200~1200<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1200|WeaponTags|GunHeavy|GunSingleUse|Flamethrower}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 14~23
 +
<!-- defName="Mercenary_Slasher_Yttakin", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" -->
 +
|- id="Yttakin mercenary slasher"
 +
! Mercenary slasher
 +
| [[File:Yttakin mercenary slasher.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 300~1400<br />'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br />'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 200~500<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 19~29
 +
<!-- defName="Mercenary_Sniper_Yttakin", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" -->
 +
|- id="Yttakin mercenary sniper"
 +
! Mercenary sniper
 +
| [[File:Yttakin mercenary sniper.png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 600~600<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Forced Skills:''' 8~16 [[Traits#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 13~20
 +
<!-- defName="Mercenary_Elite_Yttakin", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" -->
 +
|- id="Yttakin elite mercenary"
 +
! Elite mercenary
 +
| [[File:Yttakin elite mercenary.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
| '''Budget''': 1000~1200<br />35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Skills:''' 10~15 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''': 15~23
 +
|}</li></div>

Latest revision as of 04:11, 22 August 2024

  • Pawn Kind Image Combat Power Gear Apparel Weapons Tech Inventory Additional Info [[{{|action=edit}} edit]]
    Pirate gunner Yttakin pirate gunner.png 65 HP: 70~230% Budget: 0
    Required: Heavy bandolier Heavy bandolier
    Allow Headgear Chance: 0%
    Budget: 250~345
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher
    Budget: 50~800
    4% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Aesthetic nose Content added by the Royalty DLC
    2.55 Nutrition
    10% chance of: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 2~3
    Initial Resistance Range: 7~12
    Scavenger gunner Yttakin scavenger gunner.png 50 HP: 40~110%
    Avg. Quality: Poor
    Budget: 0
    Required: Sash Sash
    Allow Headgear Chance: 0%
    Budget: 200~300
    Biocoded Chance: 10%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle
    Budget: 50~50
    4% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    2.55 Nutrition
    5% chance for: Medicine Medicine
    Age Range:
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 1~3
    Initial Resistance Range: 17~26
    Drifter Yttakin drifter.png 35 HP: 20~60%
    Avg. Quality: Poor
    Budget: 0
    Allow Headgear Chance: 0%
    Budget: 60~200
    Biocoded Chance: 10%
    Available:
    Knife.png Knife, Club.png Club
    Budget: 50~50
    15% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    0 Nutrition
    10% chance for: 1x Herbal medicine Herbal medicine
    Age Range:
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 0~1
    Initial Resistance Range: 7~12
    Scavenger thrasher Yttakin scavenger thrasher.png 50 HP: 40~110%
    Avg. Quality: Poor
    Budget: 0
    Required: Sash Sash
    Allow Headgear Chance: 0%
    Budget: 100~160
    Biocoded Chance: 10%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Knife.png Knife, Gladius.png Gladius, Mace.png Mace, Warhammer.png Warhammer Content added by the Royalty DLC, Club.png Club
    Budget: 50~50
    4% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    2.55 Nutrition
    5% chance for: Medicine Medicine
    Age Range:
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    canBeSapper: true
    Chemical Addiction Chance: 12%
    Initial Will Range: 1~3
    Initial Resistance Range: 14~23
    Mercenary gunner Yttakin mercenary gunner.png 85 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 25%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 330~650
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG... further results
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    5% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Forced Traits: 4~14 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 6~10
    Heavy mercenary Yttakin heavy mercenary.png 140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 200~350
    Allow Headgear Chance: 25%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 1200~1200
    Biocoded Chance: 20%
    Available:
    Incinerator.png Incinerator Content added by the Anomaly DLC, Triple rocket launcher.png Triple rocket launcher, Doomsday rocket launcher.png Doomsday rocket launcher, Minigun.png Minigun
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 14~23
    Mercenary slasher Yttakin mercenary slasher.png 140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 300~1400
    Required: Shield belt Shield belt
    Allow Headgear Chance: 0%
    Available: KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 200~500
    Biocoded Chance: 20%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Longsword.png Longsword, Spear.png Spear, Gladius.png Gladius, Mace.png Mace, Warhammer.png Warhammer Content added by the Royalty DLC
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    canBeSapper: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 19~29
    Mercenary sniper Yttakin mercenary sniper.png 110 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 25%
    Available: KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 600~600
    Biocoded Chance: 20%
    Available:
    SniperRifle.png Sniper rifle
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Forced Skills: 8~16 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 13~20
    Elite mercenary Yttakin elite mercenary.png 130 HP: 100%
    Avg. Quality: Normal
    Budget: 2500~3500
    Allow Headgear Chance: 90%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, PoweredArmorHelmet.png Marine helmet, ReconHelmet.png Recon helmet, ArmorVest.png Flak vest, PoweredArmor.png Marine armor, ReconArmor.png Recon armor, Flak pants.png Flak pants
    Budget: 500~1400
    Biocoded Chance: 30%
    Available:
    HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC
    Budget: 1000~1200
    35% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC... further results
    2.55 Nutrition
    80% chance for: 1~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 45
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (25% Commonality)
    Disallowed Traits: Brawler
    Forced Skills: 10~15 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 3~5
    Initial Resistance Range: 15~23