Difference between revisions of "Donkey"

From RimWorld Wiki
Jump to navigation Jump to search
m (Changed dietary needs to better reflect what is shown in-game)
Line 19: Line 19:
 
|leathername = Plainleather
 
|leathername = Plainleather
 
|manhunter = 0
 
|manhunter = 0
|diet = herbivorous
+
|diet = Vegetables, seeds, live plants, meals, processed foods, liquor, kibble
 
|trainable = advanced
 
|trainable = advanced
 
|wildness = 0.03
 
|wildness = 0.03

Revision as of 06:37, 23 April 2020

Donkey

Donkey

"A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing."

Base Stats

Type
AnimalsFarm
Market Value
320 Silver

Pawn Stats

Move Speed
5.3 c/s
Health Scale
100% HP
Body Size
1.5
Mass - Baby
18 kg
Mass - Juvenile
45 kg
Mass - Adult
90 kg
Carrying Capacity
113 kg
Filth Rate
1
Hunger Rate
1.2 Nutrition/Day
<ul><li>"Vegetables" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.</li> <!--br--><li>"seeds" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.</li> <!--br--><li>"live plants" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.</li></ul>
Diet
Vegetables, seeds, live plants, meals, processed foods, liquor, kibble
Life Expectancy
24 years
Manhunter Chance
0%
Trainable Intelligence
Advanced
Wildness
3%
"+" can not be assigned to a declared number type with value 0.45.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
60 Plainleather plainleather
Gestation Period
25 days
Offspring Per Birth
1

Melee Combat

"Division by zero." is not a number.
Attack 1
Front left leg
0.0 dmg (Blunt)
-0 % AP
0 second cooldown
"Division by zero." is not a number.
Attack 2
Front right leg
0.0 dmg (Blunt)
-0 % AP
0 second cooldown
"Expression error: Unexpected < operator." is not a number.
Average DPS
Expression error: Unexpected < operator.

Donkeys are tameable herbivores with a medium movement speed. A Donkey will increase the carrying capacity of any caravan it's part of by 70 kg.

Obtaining

Donkeys can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Donkeys can be bought and sold in other faction bases and from bulk goods traders. Donkeys purchased from traders will be already tamed.

Training

Donkeys can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head 37
Skull 37
Brain 15
Nose 15
Neck 37
Jaw 15
Eye [1]
(left, right)
15
Ear
(left, right)
18
Body 58
Kidney[2]
(left, right)
22
Lung[2] (left, right) 22
Liver[2] 29
Heart[2] 22
Spine[2] 38
Stomach[2] 30
Legs
(left, right, rear, front)
45
Hoof
(left, right, rear, front)
15
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.


Version history

Donkeys were added in 1.1, as part of the Vanilla Animals Expanded mod integration into the basegame.