Difference between revisions of "Donkey"
Kingerman88 (talk | contribs) (1.3 Stats update) |
(Update for 1.3: no longer trainable, different comparison over horses now) |
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− | '''Donkeys''' are tameable [[herbivore]]s with a medium movement speed. A Donkey will increase the carrying capacity of any [[caravan]] it's part of by 52.5 kg. Donkeys are the second-fastest [[pack animal]], outpaced only by [[horse]]s | + | '''Donkeys''' are tameable [[herbivore]]s with a medium movement speed. A Donkey will increase the carrying capacity of any [[caravan]] it's part of by 52.5 kg. Donkeys are the second-fastest [[pack animal]], outpaced only by [[horse]]s. |
== Obtaining == | == Obtaining == | ||
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== Analysis == | == Analysis == | ||
− | + | Compared to [[horse]]s, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. However, they are easier to tame, consume somewhat less food, and reach maturity faster. | |
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== Training == | == Training == | ||
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== Health == | == Health == | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
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+ | == Trivia == | ||
+ | Prior to 1.3, donkeys were the only pack animal with a low [[wildness]] rating, arguably making them the best as they did not require periodic retaming by handlers. | ||
==Version history== | ==Version history== | ||
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* [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature | * [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature | ||
* 1.2 - carrying capacity (in a caravan) reduced from 70kg to 52.5kg. | * 1.2 - carrying capacity (in a caravan) reduced from 70kg to 52.5kg. | ||
+ | * 1.3 - no longer trainable | ||
{{nav|animal|wide}} | {{nav|animal|wide}} |
Revision as of 02:02, 17 August 2021
Donkey
"A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing."
Base Stats
Pawn Stats
- Move Speed
- 5.0 c/s
- Health Scale
- 145% HP
- Body Size
- 1.4
- Mass - Baby
- 16.8 kg
- Mass - Juvenile
- 42 kg
- Mass - Adult
- 84 kg
- Carrying Capacity
- 105 kg
- Filth Rate
- 16
- Hunger Rate
- 0.83 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 24 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 0%
- Maturity Age
- 0.333 years (20 days)
- Comfortable Temp Range
- -25 °C – 45 °C (-13 °F – 113 °F)
Production
- Leather Yield
- 56 plainleather
- Gestation Period
- 6.66 days
- Offspring Per Birth
- 1
Melee Combat
Donkeys are tameable herbivores with a medium movement speed. A Donkey will increase the carrying capacity of any caravan it's part of by 52.5 kg. Donkeys are the second-fastest pack animal, outpaced only by horses.
Obtaining
Donkeys can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Donkeys can be bought and sold in other faction bases and from bulk goods traders. Donkeys purchased from traders will be already tamed.
Analysis
Compared to horses, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. However, they are easier to tame, consume somewhat less food, and reach maturity faster.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Trivia
Prior to 1.3, donkeys were the only pack animal with a low wildness rating, arguably making them the best as they did not require periodic retaming by handlers.
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
- 1.1.2559 - Decrease minimum comfortable temperature
- 1.2 - carrying capacity (in a caravan) reduced from 70kg to 52.5kg.
- 1.3 - no longer trainable