Difference between revisions of "Template:Melee Weapons Table"
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− | <includeonly>{| {{STDT|sortable c_06 text-center}} | + | <includeonly><!-- |
− | ! colspan="2" | Name | + | |
− | ! data-sort-type="number" | | + | CONTROL PANEL (DISABLED BECAUSE: adding material to the whole list isn't possible unless the "Preprocessor visited node count" of [[Template:True Melee DPS Calculator]] is drastically reduced) |
− | ! data-sort-type="number" | | + | {| class="wikitable" |
− | ! | + | ! Feature !! Toggle |
− | ! data-sort-type="number" | Average {{ | + | {{Control Panel|MeleeWeaponsTable|label = [[Material]]}} |
− | ! data-sort-type="number" | Value {{Icon Small|silver | + | |} |
+ | |||
+ | TABLE | ||
+ | --><div><li style="display: inline-table;"> | ||
+ | {| {{STDT|sortable c_06 text-center}} | ||
+ | ! style="vertical-align: middle;" colspan="2" rowspan="2" | Name | ||
+ | ! style="vertical-align: middle;" rowspan="2" | Material | ||
+ | ! data-sort-type="number" colspan="2" | Awful | ||
+ | ! data-sort-type="number" colspan="2" | Poor | ||
+ | ! data-sort-type="number" colspan="2" | Normal | ||
+ | ! data-sort-type="number" colspan="2" | Good | ||
+ | ! data-sort-type="number" colspan="2" | Excellent | ||
+ | ! data-sort-type="number" colspan="2" | Masterwork | ||
+ | ! data-sort-type="number" colspan="2" | Legendary | ||
+ | ! data-sort-type="number" rowspan="2" | Average<br/>cooldown | ||
+ | ! style="vertical-align: middle;" rowspan="2" | Damage<br/>type {{Ref label|Blunt|A|A}} | ||
+ | ! style="vertical-align: middle;" data-sort-type="number" rowspan="2" | Value<br/>in {{Icon Small|silver}} | ||
|- | |- | ||
− | ! | + | ! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{DPS}} |
− | ! style='text-align: left' | Unarmed human | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | | | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} | ||
+ | ! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{AP}} | ||
+ | |- | ||
+ | ! {{Icon Small|human}} | ||
+ | ! style='text-align: left' | Unarmed [[human]] | ||
+ | ! – | ||
+ | | data-sort-value="{{#vardefineecho:humanDPS|{{True Melee DPS Calculator|Human}} }}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
+ | | data-sort-value="{{#var:humanDPS}}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
+ | | {{#var:humanDPS}} | ||
+ | | {{#var:trueAP}}% | ||
+ | | data-sort-value="{{#var:humanDPS}}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
+ | | data-sort-value="{{#var:humanDPS}}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
+ | | data-sort-value="{{#var:humanDPS}}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
+ | | data-sort-value="{{#var:humanDPS}}" | – | ||
+ | | data-sort-value="{{#var:trueAP }}" | – | ||
| 2 s | | 2 s | ||
| Blunt | | Blunt | ||
| – | | – | ||
− | | | + | |-{{#vardefine:ignoreMaterial|true}}<!-- Tells "Template:Melee Weapons Table Row" that we didn't call via "Template:Melee Weapons Table/Material" --> |
− | |- | ||
{{#ask: [[Mode::Melee]] | {{#ask: [[Mode::Melee]] | ||
| named args = yes | | named args = yes | ||
− | | ?Name = | + | | ?Name = weaponMWT |
| format = template | | format = template | ||
| template = Melee Weapons Table Row | | template = Melee Weapons Table Row | ||
Line 24: | Line 68: | ||
}} | }} | ||
|} | |} | ||
− | + | :{{Note label|Blunt|A|A}} All sharp melee weapons come also with (weak) blunt attacks. | |
− | :{{ | + | :{{Note label|Jade|B|B}} A [[jade knife]] can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased. |
− | :{{ | + | :{{Note label|Ultra|C|C}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the [[eltex staff]] come in "[[Persona weapon|persona]]" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good pawn to use them. |
− | + | :{{Note label|Plasma|D|D}} These weapons also have a 75% chance to set a pawn on fire. This damage is included in the {{DPS}}. | |
− | + | </li></div></includeonly><noinclude> | |
− | :{{ | + | {{Documentation}} |
− | :{{ | + | </noinclude> |
Latest revision as of 15:29, 1 January 2024
Overview[edit]
This template is supposed to be used on the weapons page to generate rows for an automated comparison table of all melee weapons. It relies on Template:Melee Weapons Table Row.
Example[edit]
{{Melee Weapons Table}}
Preview[edit]
Name | Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary | Average cooldown |
Damage type [A] |
Value in | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | ||||||
Unarmed human | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | – | |
Archotech arm | – | – | – | – | – | 6.28 | 18.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 2,800 | |
Axe | Steel | 5.48 | 16.07% | 6.08 | 17.83% | 6.68 | 19.58% | 7.28 | 21.34% | 7.88 | 23.1% | 9.38 | 27.5% | 10.58 | 31.01% | 2 s | Sharp | 120 | |
Beer | – | – | – | – | – | 4.4 | 12.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 12 | |
Bionic arm | – | – | – | – | – | 5.53 | 16.5% | – | – | – | – | – | – | – | – | 2 s | Blunt | 1,030 | |
Breach axe | Steel | 5.14 | 9.4% | 5.68 | 10.39% | 6.22 | 11.38% | 6.76 | 12.36% | 7.3 | 13.35% | 8.65 | 15.82% | 9.73 | 17.79% | 1.25 s | Blunt | 113 | |
Club | Steel | – | – | – | – | 6.31 | 18.83% | – | – | – | – | – | – | – | – | 2 s | Blunt | 80 | |
Drill arm | – | – | – | – | – | 5.9 | 18% | – | – | – | – | – | – | – | – | 2 s | Sharp | 425 | |
Elbow blade | – | – | – | – | – | 7.78 | 23.25% | – | – | – | – | – | – | – | – | 2 s | Sharp | 355 | |
Elephant tusk | – | – | – | – | – | 6.44 | 23.33% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 80 | |
Eltex staff [C] | – | 3.98 | 12.6% | 4.12 | 13.4% | 4.51 | 16.5% | 4.88 | 17.85% | 5.24 | 19.2% | 6.16 | 22.58% | 6.9 | 25.28% | 2.45 s | Blunt | 2,000 | |
Field hand | – | – | – | – | – | 4.4 | 12.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 425 | |
Flesh whip | – | – | – | – | – | 8.71 | 48% | – | – | – | – | – | – | – | – | 2 s | Sharp | 0 | |
Gladius | Steel | 5.78 | 17.27% | 6.42 | 19.18% | 7.06 | 21.08% | 7.7 | 22.99% | 8.33 | 24.9% | 9.93 | 29.67% | 11.2 | 33.49% | 2 s | Sharp | 138 | |
Hand talon | – | – | – | – | – | 8.18 | 14.25% | – | – | – | – | – | – | – | – | 1.63 s | Blunt | 355 | |
Ikwa | Steel | 5.46 | 16% | 6.08 | 17.81% | 6.7 | 19.63% | 7.32 | 21.44% | 7.94 | 23.25% | 9.48 | 27.78% | 10.72 | 31.41% | 2 s | Sharp | 113 | |
Jade knife [B] | – | 4.69 | 14.29% | 5.21 | 15.89% | 5.73 | 17.48% | 6.26 | 19.08% | 6.78 | 20.68% | 8.09 | 24.68% | 9.13 | 27.87% | 2.04 s | Sharp | 159 | |
Knee spike | – | – | – | – | – | 7.57 | 31.5% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 355 | |
Knife | Steel | 5.74 | 13.95% | 6.38 | 15.51% | 7.02 | 17.06% | 7.65 | 18.62% | 8.29 | 20.18% | 9.89 | 24.07% | 11.17 | 27.18% | 1.63 s | Sharp | 64 | |
Longsword | Steel | 6.44 | 23.27% | 7.17 | 25.93% | 7.9 | 28.58% | 8.64 | 31.24% | 9.37 | 33.9% | 11.54 | 41.69% | 13.13 | 47.44% | 2.45 s | Sharp | 255 | |
Mace | Steel | 5.69 | 17.27% | 6.32 | 19.18% | 6.95 | 21.08% | 7.57 | 22.99% | 8.2 | 24.9% | 9.76 | 29.67% | 11.02 | 33.49% | 2 s | Blunt | 117 | |
Monosword [C] | – | 8.73 | 57.2% | 10.3 | 64.8% | 11.45 | 72% | 12.59 | 79.2% | 13.74 | 86.4% | 16.6 | 104.4% | 18.89 | 118.8% | 1.9 s | Sharp | 2,000 | |
Persona monosword [C] | – | 11.63 | 57.6% | 13.08 | 64.8% | 14.53 | 72% | 15.98 | 79.2% | 17.44 | 86.4% | 24.47 | 130.5% | 27.84 | 148.5% | 1.6 s | Sharp | 3,000 | |
Persona plasmasword [C] [D] | – | 8.12 | 24.2% | 9.05 | 26.98% | 9.97 | 29.75% | 10.9 | 32.53% | 12.79 | 36.9% | 15.45 | 44.59% | 17.59 | 50.74% | 1.9 s | Sharp + Burn | 3,000 | |
Persona zeushammer [C] | – | 9.91 | 31.07% | 11.06 | 34.7% | 13.17 | 40% | 14.49 | 44% | 15.8 | 48% | 19.1 | 58% | 21.73 | 66% | 2.05 s | Blunt + EMP | 3,000 | |
Plasmasword [C] [D] | – | 6.03 | 22.4% | 6.71 | 24.95% | 7.39 | 27.5% | 8.08 | 30.05% | 8.76 | 32.6% | 10.47 | 38.98% | 12.63 | 47.03% | 2.45 s | Sharp + Burn | 2,000 | |
Power claw | – | – | – | – | – | 9.28 | 27.75% | – | – | – | – | – | – | – | – | 2 s | Blunt | 385 | |
Prosthetic arm | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | 260 | |
Spear | Steel | 6.39 | 33.5% | 7.13 | 37.5% | 7.88 | 41.5% | 8.63 | 45.5% | 9.38 | 49.5% | 11.43 | 61.63% | 13.01 | 70.13% | 2.6 s | Sharp | 186 | |
Thrumbo horn | – | – | – | – | – | 9.44 | 34.63% | – | – | – | – | – | – | – | – | 2.45 s | Sharp | 800 | |
Venom fangs | – | – | – | – | – | 6.65 | 19.5% | – | – | – | – | – | – | – | – | 2 s | Blunt | 355 | |
Venom talon | – | – | – | – | – | 6.34 | 14.25% | – | – | – | – | – | – | – | – | 1.63 s | Blunt | 355 | |
Warhammer | Steel | 5.64 | 21.07% | 6.28 | 23.45% | 6.91 | 25.83% | 7.55 | 28.22% | 8.19 | 30.6% | 9.78 | 36.56% | 11.26 | 43.73% | 2.6 s | Blunt | 350 | |
Wood | – | – | – | – | – | 4.78 | 14.25% | – | – | – | – | – | – | – | – | 2 s | Blunt | 1.2 | |
Zeushammer [C] | – | 7.62 | 31.07% | 8.52 | 34.7% | 9.41 | 38.33% | 10.3 | 41.97% | 11.78 | 48% | 14.24 | 58% | 16.2 | 66% | 2.75 s | Blunt + EMP | 2,000 |
- A All sharp melee weapons come also with (weak) blunt attacks.
- B A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
- C These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the eltex staff come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "freewielder" trait, so make sure you choose a good pawn to use them.
- D These weapons also have a 75% chance to set a pawn on fire. This damage is included in the DPS.
The above documentation is transcluded from Template:Melee Weapons Table/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |