Difference between revisions of "Outlanders/Pawns"
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<onlyinclude><div><li style="display: inline-table;"> | <onlyinclude><div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Kind | + | ! Pawn Kind !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Outlanders/Pawns|action=edit}} edit]] |
<!-- 9 columns; 1 bold, 8 normal: --> | <!-- 9 columns; 1 bold, 8 normal: --> | ||
<!-- defName="", label="", ParentName="", Name="OutlanderBase", Abstract="True" | <!-- defName="", label="", ParentName="", Name="OutlanderBase", Abstract="True" | ||
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<!-- defName="Villager_Child", label="villager", ParentName="VillagerBase", Name="Villager_Child" --> | <!-- defName="Villager_Child", label="villager", ParentName="VillagerBase", Name="Villager_Child" --> | ||
|- id="Villager child" | |- id="Villager child" | ||
− | ! Villager (Child) | + | ! Villager (Child)<br>[[File:Villager child.png]] |
− | + | | 45 || '''HP:''' 20~200%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~400<br /><!-- | | '''Budget''': 200~400<br /><!-- | ||
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<!-- defName="Villager", label="villager", ParentName="OutlanderBase", Name="VillagerBase" --> | <!-- defName="Villager", label="villager", ParentName="OutlanderBase", Name="VillagerBase" --> | ||
|- id="Villager" | |- id="Villager" | ||
− | ! Villager | + | ! Villager<br>[[File:Villager.png]] |
− | + | | 45 || '''HP:''' 20~200%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~400<br /><!-- | | '''Budget''': 200~400<br /><!-- | ||
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<!-- defName="Town_Guard", label="town guard", ParentName="OutlanderBase", Name="GuardBase" --> | <!-- defName="Town_Guard", label="town guard", ParentName="OutlanderBase", Name="GuardBase" --> | ||
|- id="Town guard" | |- id="Town guard" | ||
− | ! Town guard | + | ! Town guard<br>[[File:Town guard.png]] |
− | + | | 60 || '''HP:''' 60~200%<br /> | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 400~600<br /><!-- | | '''Budget''': 400~600<br /><!-- | ||
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<!-- defName="Town_Trader", label=""town trader, ParentName="OutlanderBase", Name="TraderBase" --> | <!-- defName="Town_Trader", label=""town trader, ParentName="OutlanderBase", Name="TraderBase" --> | ||
|- id="Town trader" | |- id="Town trader" | ||
− | ! Town trader | + | ! Town trader<br>[[File:Town trader.png]] |
− | + | | 45 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 400~600<br /><!-- | | '''Budget''': 400~600<br /><!-- | ||
Line 80: | Line 80: | ||
<!-- defName="Town_Councilman", label="town councilman", labelPlural="town councilmen", ParentName="OutlanderBase", Name="CouncilmanBase" --> | <!-- defName="Town_Councilman", label="town councilman", labelPlural="town councilmen", ParentName="OutlanderBase", Name="CouncilmanBase" --> | ||
|- id="Town councilman" | |- id="Town councilman" | ||
− | ! Town councilman | + | ! Town councilman<br>[[File:Town councilman.png]] |
− | + | | 40 || '''HP:''' 100%<br />'''Avg. Quality:''' Good | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 700~1200<br /><!-- | | '''Budget''': 700~1200<br /><!-- |
Latest revision as of 21:19, 25 August 2024
Pawn Kind | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Villager (Child) |
45 | HP: 20~200% Avg. Quality: Poor |
Budget: 200~400 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Kid parka , Kid romper , Kid pants , Kid shirt |
Budget: 0 Available: Knife |
Budget: 50~600 6% chance to have one of the following: Denture, Wooden foot, Peg leg, Wooden hand, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Pawn Group Development Stage: Child Race: Human Default Faction Type: Civil Outlander Backstories: Cryptosleep (5% Commonality) isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 0~1 Initial Resistance Range: 10~17 |
Villager |
45 | HP: 20~200% Avg. Quality: Poor |
Budget: 200~400 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak jacket, Duster, Jacket, Parka, Pants, T-shirt, Button-down shirt |
Budget: 65~250 Available: Knife, Revolver, Autopistol, Machine pistol |
Budget: 50~600 6% chance to have one of the following: Denture, Wooden foot, Peg leg, Wooden hand, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Civil Outlander Backstories: Cryptosleep (5% Commonality) isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 0~1 Initial Resistance Range: 10~17 |
Town guard |
60 | HP: 60~200% |
Budget: 400~600 Allow Headgear Chance: 40% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Bowler hat, Gas mask , Simple helmet, Psychic foil helmet, Flak vest, Duster, Jacket, Flak jacket, Parka, Button-down shirt... further results |
Budget: 250~400 Available: Revolver, Autopistol, Machine pistol, Bolt-action rifle, Pump shotgun, Incendiary launcher, Heavy SMG... further results |
Budget: 200~700 4% chance to have one of the following: Denture, Wooden foot, Peg leg, Wooden hand, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Civil Outlander Backstories: Cryptosleep (5% Commonality) isFighter: true Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 15~24 |
Town trader |
45 | HP: 100% Avg. Quality: Normal |
Budget: 400~600 Required: Bowler hat Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Gas mask , Psychic foil helmet, Flak helmet, Simple helmet, Flak vest, Duster, Jacket, Flak jacket, Parka, Pants... further results |
Budget: 200~200 Available: Revolver, Autopistol |
Budget: 600~1500 15% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot, Joywire, Painstopper, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose ... further results |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Civil Outlander Backstories: Cryptosleep (5% Commonality) Trader: true isFighter: false Xenotypes: 4% Highmate Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 12~20 |
Town councilman |
40 | HP: 100% Avg. Quality: Good |
Budget: 700~1200 Required: Bowler hat Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Gas mask , Psychic foil helmet, Simple helmet, Flak vest, Duster, Jacket, Flak jacket, Parka, Pants, Button-down shirt... further results |
Budget: 200~200 Available: Revolver, Autopistol |
Budget: 600~1500 15% chance to have one of the following: Joywire, Painstopper, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer ... further results |
2.55 Nutrition | Age Range: At least 30 Race: Human Default Faction Type: Civil Outlander Backstories: Cryptosleep (5% Commonality) Faction Leader: true isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 3~5 Initial Resistance Range: 7~11 |