Difference between revisions of "Cecropia tree"
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− | {{ | + | {{Rewrite|reason=Verification and updating needed}} |
− | | | + | {{Infobox main|plant |
− | | description = One of the most common rainforest trees. | + | | name = Cecropia tree |
− | | | + | | image = Cecropia tree.png |
− | + | | description = One of the most common rainforest trees. Cecropia grows very fast, but yields little usable wood. | |
− | + | | type = Plant | |
− | + | | type2 = Tree | |
− | + | | path cost = 42 | |
− | | | + | | passability = pass through only |
− | | | + | | blockswind = true |
− | | | + | | cover = 0.25 |
− | | | + | | minifiable = true |
− | | | + | | hp = 200 |
− | | | + | | flammability = 0.8 |
− | | | + | | mass base = 150 |
− | | | + | | beauty = 1 |
− | | | + | | beauty outdoors = 1 |
− | | beauty | ||
− | | | ||
− | |||
| grow days = 14 | | grow days = 14 | ||
− | | fertility | + | | lifespanDaysPerGrowDays = 9 |
+ | | sow work = 4000 | ||
+ | | harvest work = 600 | ||
+ | | product = wood | ||
+ | | yield = 18 | ||
+ | | min sowing skill = 6 | ||
+ | | min fertility = 0.7 | ||
| fertility sensitivity = 0.5 | | fertility sensitivity = 0.5 | ||
− | | | + | | nutrition = 1.5 |
− | | | + | | sowTags = Ground |
− | | | + | | livesin_tropicalrainforest = 0.3 |
− | + | }} | |
− | + | {{Info|Cecropia trees are a plant that only naturally occurs in tropical rainforests. Cecropia trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature cecropia tree yields 20 [[wood]].}} | |
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− | }}{{Info|Cecropia trees are a plant that only naturally occurs in tropical rainforests. Cecropia trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature cecropia tree yields 20 [[wood]].}} | + | == Growing == |
− | ==Growing== | ||
Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | ||
− | { | + | {{Grow Table}} |
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Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the [[poplar tree]] only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game. | Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the [[poplar tree]] only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game. | ||
− | + | == Food production == | |
− | ==Food | ||
Cecropia trees don't yield any human-edible products. | Cecropia trees don't yield any human-edible products. | ||
− | + | == Economy == | |
− | ==Economy== | ||
The cecropia tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day: | The cecropia tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day: | ||
− | + | <div><li style="display: inline-table;"> | |
{| {{STDT| c_24 text-center}} | {| {{STDT| c_24 text-center}} | ||
! Ground Type | ! Ground Type | ||
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| - | | - | ||
|} | |} | ||
+ | <references /> | ||
+ | </li></div> | ||
− | < | + | == Gallery == |
+ | <gallery> | ||
+ | Cecropia tree.png|Cecropia | ||
+ | Cecropia tree leafless.png|Leafless cecropia | ||
+ | </gallery> | ||
− | {{ | + | {{Nav|plant|wide}} |
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Trees]] | [[Category:Trees]] |
Latest revision as of 17:21, 5 March 2023
This article is suggested to be rewritten. Reason: Verification and updating needed. You can help the RimWorld Wiki by improving it. |
Cecropia tree
One of the most common rainforest trees. Cecropia grows very fast, but yields little usable wood.
Base Stats
Building
- Minifiable
- True
- Passability
- pass through only
- Cover Effectiveness
- 25%
- Blocks Wind
- True
Ingestion
- Nutrition
- 1.5
Plant Stats
- Time to grow
- 14 days (25.85 days)
- Lifespan
- 126 days
- Work to Sow
- 4,000 ticks (1.11 mins)
- Work to Harvest
- 600 ticks (10 secs)
- Min Skill
- 6 Plants
- Min Fertility
- 70%
- Fertility Sensitivity
- 50%
- Min light to grow
- 50%
- sowTags
- Ground
Cecropia trees are a plant that only naturally occurs in tropical rainforests. Cecropia trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature cecropia tree yields 20 wood.
Growing[edit]
Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for cecropia trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 30.41 | 25.85 | 21.54 | N/A |
Base Yield/day[2] | 0.59 | 0.7 | 0.84 | N/A |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.
Cecropia trees have the lowest yield per day out of any tree in the game, thus making them the worst tree to farm for wood. By contrast, the poplar tree only takes 1.05 more (baseline) days to grow, but yields 50% more wood - but that's still enough to make it the best tree to farm for wood in the game.
Food production[edit]
Cecropia trees don't yield any human-edible products.
Economy[edit]
The cecropia tree's raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Raw | 0.49 | 0.58 | 0.69 | - |
Refined | 0.74 | 0.88 | 1.05 | - |