Difference between revisions of "User:JuliaCat/PawnKinds/Biotech/Yttakin"
< User:JuliaCat | PawnKinds | Biotech
Jump to navigation
Jump to search
(Yttakin) |
m (yttakin v2) |
||
Line 1: | Line 1: | ||
− | + | <div><li style="display: inline-table;"> | |
− | + | {| {{STDT| c_01 text-center}} | |
− | + | ! Pawn Kind !! Image !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{|action=edit}} edit]] | |
− | + | <!-- 9 columns; 1 bold, 8 normal: --> | |
− | + | <!-- defName="Pirate_Yttakin", label="pirate gunner", ParentName="PirateKindBase", Name="", Abstract="" --> | |
− | + | |- id="Yttakin pirate gunner" | |
− | + | ! Pirate gunner | |
− | + | | [[File:Yttakin pirate gunner.png]] || 65 || '''HP:''' 70~230% | |
− | + | <!-- Apparel --> | |
− | + | | '''Budget''': 0<br /><!-- | |
− | + | -->'''Required:''' {{Icon Small|Heavy bandolier|24}} [[Heavy bandolier]]<br /><!-- | |
− | + | -->'''Allow Headgear Chance:''' 0% | |
− | + | <!-- Weapons --> | |
− | + | | '''Budget''': 250~345<br /><!-- | |
− | + | -->'''Biocoded Chance:''' 20%<br /><!-- | |
− | + | -->'''Available:''' <br />{{Gear List|budget=345|WeaponTags|Gun}} | |
− | + | <!-- Tech --> | |
− | + | | '''Budget''': 50~800<br /><!-- | |
− | + | -->4% chance to have one of the following: {{Gear List|budget=800|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}} | |
− | + | | 2.55 Nutrition<br />10% chance of: 1x {{Icon Small|Medicine|24}} [[Medicine]] | |
− | + | <!-- Additional Info --> | |
− | + | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 2~3<br />'''Initial Resistance Range''': 7~12 | |
− | + | <!-- defName="Scavenger_Yttakin", label="scavenger gunner", ParentName="ScavengerBase", Name="", Abstract="" --> | |
− | + | |- id="Yttakin scavenger gunner" | |
− | + | ! Scavenger gunner | |
− | + | | [[File:Yttakin scavenger gunner.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor | |
− | + | <!-- Apparel --> | |
− | + | | '''Budget''': 0<br /><!-- | |
− | + | -->'''Required:''' {{Icon Small|Sash|24}} [[Sash]]<br /><!-- | |
− | + | -->'''Allow Headgear Chance:''' 0% | |
− | + | <!-- Weapons --> | |
− | + | | '''Budget''': 200~300<br /><!-- | |
− | + | -->'''Biocoded Chance:''' 10%<br /><!-- | |
− | + | -->'''Available:''' <br />{{Gear List|budget=300|WeaponTags|Gun}} | |
− | + | <!-- Tech --> | |
− | + | | '''Budget''': 50~50<br /><!-- | |
− | + | -->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | |
− | + | | 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]] | |
− | + | <!-- Additional Info --> | |
− | + | | '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 17~26 | |
− | + | <!-- defName="Drifter_Yttakin", label="drifter", ParentName="DrifterBase", Name="", Abstract="" --> | |
− | + | |- id="Yttakin drifter" | |
− | + | ! Drifter | |
− | + | | [[File:Yttakin drifter.png]] || 35 || '''HP:''' 20~60%<br />'''Avg. Quality:''' Poor | |
− | + | <!-- Apparel --> | |
− | + | | '''Budget''': 0<br /><!-- | |
− | + | -->'''Allow Headgear Chance:''' 0% | |
− | + | <!-- Weapons --> | |
− | + | | '''Budget''': 60~200<br /><!-- | |
− | + | -->'''Biocoded Chance:''' 10%<br /><!-- | |
− | + | -->'''Available:''' <br />{{Gear List|budget=200|WeaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} | |
− | + | <!-- Tech --> | |
− | + | | '''Budget''': 50~50<br /><!-- | |
− | + | -->15% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | |
− | + | | 0 Nutrition<br />10% chance for: 1x {{Icon Small|Herbal medicine|24}} [[Herbal medicine]] | |
− | + | <!-- Additional Info --> | |
− | + | | '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 0~1<br />'''Initial Resistance Range''': 7~12 | |
− | + | <!-- defName="Thrasher_Yttakin", label="scavenger thrasher", ParentName="ThrasherBase", Name="", Abstract="" --> | |
− | + | |- id="Yttakin scavenger thrasher" | |
− | + | ! Scavenger thrasher | |
− | + | | [[File:Yttakin scavenger thrasher.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor | |
− | + | <!-- Apparel --> | |
− | + | | '''Budget''': 0<br /><!-- | |
− | + | -->'''Required:''' {{Icon Small|Sash|24}} [[Sash]]<br /><!-- | |
− | + | -->'''Allow Headgear Chance:''' 0% | |
− | + | <!-- Weapons --> | |
− | + | | '''Budget''': 100~160<br /><!-- | |
− | + | -->'''Biocoded Chance:''' 10%<br /><!-- | |
− | + | -->'''Available:''' <br />{{Gear List|budget=160|WeaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} | |
− | + | <!-- Tech --> | |
− | + | | '''Budget''': 50~50<br /><!-- | |
− | + | -->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | |
− | + | | 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]] | |
− | + | <!-- Additional Info --> | |
− | + | | '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 14~23 | |
− | + | <!-- defName="Mercenary_Gunner_Yttakin", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" --> | |
− | + | |- id="Yttakin mercenary gunner" | |
− | + | ! Mercenary gunner | |
− | + | | [[File:Yttakin mercenary gunner.png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | |
− | + | | '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | |
− | + | | '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}} | |
− | + | | '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}} | |
− | + | | 2.55 Nutrition<br /> 5% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]] | |
+ | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Traits:''' 4~14 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 6~10 | ||
+ | <!-- defName="Mercenary_Heavy_Yttakin", label="heavy mercenary", labelPlural="heavy mercenaries", ParentName="MercenaryHeavyBase", Name="", Abstract="" --> | ||
+ | |- id="Yttakin heavy mercenary" | ||
+ | ! Heavy mercenary | ||
+ | | [[File:Yttakin heavy mercenary.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | ||
+ | <!-- Apparel --> | ||
+ | | '''Budget''': 200~350<br /><!-- | ||
+ | -->'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | <!-- Weapons --> | ||
+ | | '''Budget''': 1200~1200<br /><!-- | ||
+ | -->'''Biocoded Chance:''' 20%<br /><!-- | ||
+ | -->'''Available:''' <br />{{Gear List|budget=1200|WeaponTags|GunHeavy|GunSingleUse|Flamethrower}} | ||
+ | <!-- Tech --> | ||
+ | | '''Budget''': 700~1200<br /><!-- | ||
+ | -->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}} | ||
+ | | 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]] | ||
+ | <!-- Additional Info --> | ||
+ | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Yttakin Pirates<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 14~23 | ||
+ | <!-- defName="Mercenary_Slasher_Yttakin", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" --> | ||
+ | |- id="Yttakin mercenary slasher" | ||
+ | ! Mercenary slasher | ||
+ | | [[File:Yttakin mercenary slasher.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | ||
+ | | '''Budget''': 300~1400<br />'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br />'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | | '''Budget''': 200~500<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} | ||
+ | | '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}} | ||
+ | | 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 19~29 | ||
+ | <!-- defName="Mercenary_Sniper_Yttakin", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" --> | ||
+ | |- id="Yttakin mercenary sniper" | ||
+ | ! Mercenary sniper | ||
+ | | [[File:Yttakin mercenary sniper.png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | ||
+ | | '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | | '''Budget''': 600~600<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}} | ||
+ | | '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}} | ||
+ | | 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Forced Skills:''' 8~16 [[Traits#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 13~20 | ||
+ | <!-- defName="Mercenary_Elite_Yttakin", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" --> | ||
+ | |- id="Yttakin elite mercenary" | ||
+ | ! Elite mercenary | ||
+ | | [[File:Yttakin elite mercenary.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | ||
+ | | '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | | '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}} | ||
+ | | '''Budget''': 1000~1200<br />35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}} | ||
+ | | 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | | '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Skills:''' 10~15 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''': 15~23 | ||
+ | |}</li></div> |
Latest revision as of 04:11, 22 August 2024
Pawn Kind | Image | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [[{{|action=edit}} edit]] |
---|---|---|---|---|---|---|---|---|
Pirate gunner | 65 | HP: 70~230% | Budget: 0 Required: Heavy bandolier Allow Headgear Chance: 0% |
Budget: 250~345 Biocoded Chance: 20% Available: Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle, Incendiary launcher |
Budget: 50~800 4% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition 10% chance of: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 2~3 Initial Resistance Range: 7~12 | |
Scavenger gunner | 50 | HP: 40~110% Avg. Quality: Poor |
Budget: 0 Required: Sash Allow Headgear Chance: 0% |
Budget: 200~300 Biocoded Chance: 10% Available: Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle |
Budget: 50~50 4% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
2.55 Nutrition 5% chance for: Medicine |
Age Range: Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 1~3 Initial Resistance Range: 17~26 | |
Drifter | 35 | HP: 20~60% Avg. Quality: Poor |
Budget: 0 Allow Headgear Chance: 0% |
Budget: 60~200 Biocoded Chance: 10% Available: Knife, Club |
Budget: 50~50 15% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
0 Nutrition 10% chance for: 1x Herbal medicine |
Age Range: Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 0~1 Initial Resistance Range: 7~12 | |
Scavenger thrasher | 50 | HP: 40~110% Avg. Quality: Poor |
Budget: 0 Required: Sash Allow Headgear Chance: 0% |
Budget: 100~160 Biocoded Chance: 10% Available: Axe , Knife, Gladius, Mace, Warhammer , Club |
Budget: 50~50 4% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
2.55 Nutrition 5% chance for: Medicine |
Age Range: Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (5% Commonality) canBeSapper: true Chemical Addiction Chance: 12% Initial Will Range: 1~3 Initial Resistance Range: 14~23 | |
Mercenary gunner | 85 | HP: 70~320% Avg. Quality: Normal |
Budget: 1000~1500 Allow Headgear Chance: 25% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak pants |
Budget: 330~650 Biocoded Chance: 20% Available: Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle, Incendiary launcher, Heavy SMG, Chain shotgun, LMG... further results |
Budget: 700~1200 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition 5% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Brawler Forced Traits: 4~14 Shooting Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 6~10 | |
Heavy mercenary | 140 | HP: 70~320% Avg. Quality: Normal |
Budget: 200~350 Allow Headgear Chance: 25% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak pants |
Budget: 1200~1200 Biocoded Chance: 20% Available: Incinerator , Triple rocket launcher, Doomsday rocket launcher, Minigun |
Budget: 700~1200 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo |
Age Range: Up to 65 Race: Human Default Faction Type: Yttakin Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 14~23 | |
Mercenary slasher | 140 | HP: 70~320% Avg. Quality: Normal |
Budget: 300~1400 Required: Shield belt Allow Headgear Chance: 0% Available: Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak pants |
Budget: 200~500 Biocoded Chance: 20% Available: Axe , Longsword, Spear, Gladius, Mace, Warhammer |
Budget: 700~1200 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (8% Commonality) Disallowed Traits: canBeSapper: true Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 19~29 | |
Mercenary sniper | 110 | HP: 70~320% Avg. Quality: Normal |
Budget: 1000~1500 Allow Headgear Chance: 25% Available: Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak pants |
Budget: 600~600 Biocoded Chance: 20% Available: Sniper rifle |
Budget: 700~1200 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Forced Skills: 8~16 Shooting Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 13~20 | |
Elite mercenary | 130 | HP: 100% Avg. Quality: Normal |
Budget: 2500~3500 Allow Headgear Chance: 90% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Flak helmet, Psychic foil helmet, Simple helmet, Marine helmet, Recon helmet, Flak vest, Marine armor, Recon armor, Flak pants |
Budget: 500~1400 Biocoded Chance: 30% Available: Heavy SMG, Chain shotgun, LMG, Assault rifle, Hellcat rifle |
Budget: 1000~1200 35% chance to have one of the following: Painstopper, Joywire, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper , Coagulator , Detoxifier lung ... further results |
2.55 Nutrition 80% chance for: 1~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 45 Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (25% Commonality) Disallowed Traits: Brawler Forced Skills: 10~15 Shooting Chemical Addiction Chance: 10% Initial Will Range: 3~5 Initial Resistance Range: 15~23 |