Difference between revisions of "Template:Nav/animals"
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m (Categorized animals into herbivores and omnivores. There are no carnivores in the game yet, so I've let that out for now.) |
Lexmechanic (talk | contribs) (updating) |
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;[[Herbivore|Herbivorous]] | ;[[Herbivore|Herbivorous]] | ||
− | :[[Muffalo|Muffalo]] • [[ | + | :[[Boar]] • [[Deer|Deer]] • [[Dromedary]] • [[Elk]] • [[Hare]] • [[Muffalo|Muffalo]] • [[Rhinoceros]] • [[Squirrel|Squirrel]] |
− | + | ||
+ | ;Dendrovorous | ||
+ | :[[Alpha Beaver]] | ||
+ | |||
;[[Omnivore|Omnivorous]] | ;[[Omnivore|Omnivorous]] | ||
− | :[[Boomrat|Boomrat]] • [[Iguana|Iguana]] • [[Megascarab|Megascarab]] | + | :[[Boomrat|Boomrat]] • [[Cobra]] • [[Iguana|Iguana]] • [[Megascarab|Megascarab]] • [[Monkey]] • [[Tortoise]] |
<noinclude>{{nav/doc}}</noinclude> | <noinclude>{{nav/doc}}</noinclude> |
Revision as of 01:00, 16 December 2014
- Herbivorous
- Boar • Deer • Dromedary • Elk • Hare • Muffalo • Rhinoceros • Squirrel
- Dendrovorous
- Alpha Beaver
- Omnivorous
- Boomrat • Cobra • Iguana • Megascarab • Monkey • Tortoise
Usage
Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.
Here's how to use them properly:
{{nav|category|optional style}}
The category options are:
ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone
The only optional style available is
wide
Examples
{{nav|animal}}
{{nav|plant|wide}}
Links to the templates
Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:
{{Nav/disease}} {{Nav/drugs}} {{Nav/guides}} {{Nav/questitems}}