Difference between revisions of "Chinchilla"
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m (updated some stats for 1.0.2150) |
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|name = Chinchilla | |name = Chinchilla | ||
|image = Chinchilla.png | |image = Chinchilla.png | ||
− | |description = "A small | + | |description = "A small, nimble rodent famous for its exceptionally soft fur." |
|type = Animals | |type = Animals | ||
|type2 = Wild | |type2 = Wild | ||
|bodysize = 0.21 | |bodysize = 0.21 | ||
|healthscale = 0.4 | |healthscale = 0.4 | ||
− | |movespeed = | + | |movespeed = 5.00 |
|attack1dmg = 4 | |attack1dmg = 4 | ||
|attack1type = scratch | |attack1type = scratch | ||
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|wildness = 0.60 | |wildness = 0.60 | ||
|handleskill = 4 | |handleskill = 4 | ||
− | |gestation = | + | |gestation = 14 |
|lifespan = 9 | |lifespan = 9 | ||
|offspring = 1 | |offspring = 1 | ||
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<!--matemtbhours = 5--> | <!--matemtbhours = 5--> | ||
<!--nuzzlemtbhours = 72--> | <!--nuzzlemtbhours = 72--> | ||
− | |marketvalue = | + | |marketvalue = 150 |
|livesin_tropicalrainforest = true | |livesin_tropicalrainforest = true | ||
− | |massadult = | + | |massadult = 14.7 |
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 19:57, 18 March 2019
Chinchilla
"A small, nimble rodent famous for its exceptionally soft fur."
Base Stats
Pawn Stats
- Move Speed
- 5.00 c/s
- Health Scale
- 40% HP
- Body Size
- 0.21
- Mass - Baby
- 2.52 kg
- Mass - Juvenile
- 6.3 kg
- Mass - Adult
- 12.6 kg
- Carrying Capacity
- 16 kg
- Filth Rate
- 1
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 9 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 60%
- Minimum Handling Skill
- 5
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 17 chinchilla fur
- Gestation Period
- 14 days
- Offspring Per Birth
- 1
Melee Combat
If slain, they can be butchered for chinchilla meat and chinchilla fur.
Taming
Man-Hunter event
By far, hands down the cutest man hunter event.
Training
Chinchillas can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.