Difference between revisions of "Yak"
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|bodysize = 1.9 | |bodysize = 1.9 | ||
|healthscale = 1.0 | |healthscale = 1.0 | ||
− | |hungerrate = 0. | + | |hungerrate = 0.85 |
|movespeed = 3.2 | |movespeed = 3.2 | ||
|attack1dmg = 8.18 | |attack1dmg = 8.18 |
Revision as of 17:07, 4 March 2020
Yak
"Yaks are robust cattle with a bulky frame, short but thick legs, and rounded cloven hooves that are splayed to help them walk in snow."
Base Stats
Pawn Stats
- Move Speed
- 3.2 c/s
- Health Scale
- 100% HP
- Body Size
- 1.9
- Mass - Baby
- 22.8 kg
- Mass - Juvenile
- 57 kg
- Mass - Adult
- 114 kg
- Carrying Capacity
- 143 kg
- Filth Rate
- 1
- Hunger Rate
- 1.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 11%
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 76 plainleather
- Gestation Period
- 25 days
- Offspring Per Birth
- 1
Melee Combat
Yaks are tameable herbivores with a medium movement speed. A Yak will increase the carrying capacity of any caravan it's part of by - kg.
Obtaining
Yaks can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Yaks can be bought and sold in other faction bases and from bulk goods traders. Yaks purchased from traders will be already tamed. Yaks can be brought along with a caravan to increase carrying capacity by 66.5kg.
Training
Yaks can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.