Difference between revisions of "Yak"
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|leathername = Plainleather | |leathername = Plainleather | ||
|manhunter = 0 | |manhunter = 0 |
Revision as of 00:57, 18 March 2020
Yak
"Yaks are robust cattle with a bulky frame, short but thick legs, and rounded cloven hooves that are splayed to help them walk in snow."
Base Stats
Pawn Stats
- Move Speed
- 3.2 c/s
- Health Scale
- 100% HP
- Body Size
- 1.9
- Mass - Baby
- 22.8 kg
- Mass - Juvenile
- 57 kg
- Mass - Adult
- 114 kg
- Carrying Capacity
- 143 kg
- Filth Rate
- 1
- Hunger Rate
- 1.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 11%
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Leather Yield
- 76 plainleather
- Milk Amount
- 12 milk
- Milking Interval
- 2 days
- Gestation Period
- 25 days
- Offspring Per Birth
- 1
Melee Combat
Yaks are tameable herbivores with a medium movement speed. A Yak will increase the carrying capacity of any caravan it's part of by - kg.
Obtaining
Yaks can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Yaks can be bought and sold in other faction bases and from bulk goods traders. Yaks purchased from traders will be already tamed. Yaks can be brought along with a caravan to increase carrying capacity by 66.5kg.
Production
Handlers are required to harvest resources from animals.
Female yaks can be milked once every 2 days, producing 12.
Note that while cows are faster milk producers, yaks produce milk AND are pack animals, which is a combo that muffalos no longer provide. However, the dromedary is also a milkable pack animal that is superior in speed and carrying capacity.
See Animal Products for more details on how much each type of animal produces.
Training
Yaks can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.