Difference between revisions of "Goat"

From RimWorld Wiki
Jump to navigation Jump to search
Line 12: Line 12:
 
|attack1type = sharp
 
|attack1type = sharp
 
|attack1part = mouth
 
|attack1part = mouth
|attack1cool = 2
+
|attack1cool = 120
 
|attack2dmg = 6
 
|attack2dmg = 6
 
|attack2type = blunt
 
|attack2type = blunt
 
|attack2part = head
 
|attack2part = head
|attack2cool = 2
+
|attack2cool = 120
 
|leathername = Plainleather
 
|leathername = Plainleather
 
|manhunter = 0
 
|manhunter = 0

Revision as of 03:07, 25 April 2020

Goat

"Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind."

Base Stats

Type
AnimalsFarm
Market Value
200 Silver

Pawn Stats

Move Speed
3.9 c/s
Health Scale
100% HP
Body Size
0.75
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Carrying Capacity
56 kg
Filth Rate
1
Hunger Rate
0.72 Nutrition/Day
Diet
herbivorous
Life Expectancy
12 years
Manhunter Chance
0%
Trainable Intelligence
Intermediate
Wildness
7%
"+" can not be assigned to a declared number type with value 0.4.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
33 Plainleather plainleather
Gestation Period
17 days
Offspring Per Birth
1-2

Melee Combat

"Sharp" is not in the list (Cut, Crush, Blunt, Poke, Demolish, Stab, Scratch, Toxic scratch, Bite, Toxic bite) of allowed values for the "Attack 1 Type" property.
Attack 1
Mouth
7.3 dmg (Sharp)
11 % AP
120 second cooldown
Attack 2
Head
6 dmg (Blunt)
9 % AP
120 second cooldown
Average DPS
0.03

Goats are tameable herbivores with a medium movement speed.

Obtaining

Goats can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Goats can be bought and sold in other faction bases and from bulk goods traders. Goats purchased from traders will be already tamed.

Training

Goats can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 7
Eye [1]
(left, right)
7
Ear
(left, right)
9
Body 28
Kidney[2]
(left, right)
11
Lung[2] (left, right) 11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Legs
(left, right, rear, front)
Hoof
(left, right, rear, front)
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.