Difference between revisions of "Sheep"

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(Undid revision 74306 by Jakek1356)
Tag: Undo
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|attack2type = blunt
 
|attack2type = blunt
 
|attack2part = front right leg
 
|attack2part = front right leg
|attack2cool = 148.2bows
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|attack2cool = 148.2
 
|leathername = plainleather
 
|leathername = plainleather
 
|leatheryield = 27
 
|leatheryield = 27

Revision as of 04:15, 30 August 2020

Sheep

"Sheep husbandry is practiced throughout the majority of the inhabited worlds, however only recently it has been introduced to the rimworlds. Domestic sheep are relatively small herbivores, usually with yellowish wool and medium sized horns."

Base Stats

Type
AnimalsFarm
Market Value
210 Silver

Pawn Stats

Move Speed
4.8 c/s
Health Scale
100% HP
Body Size
0.75
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Carrying Capacity
56 kg
Filth Rate
1
Hunger Rate
0.72 Nutrition/Day
Diet
herbivorous
Life Expectancy
12 years
Manhunter Chance
0%
Trainable Intelligence
None
Wildness
0%
"+" can not be assigned to a declared number type with value 0.45.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
27 Plainleather plainleather
Wool Amount
45 Sheep wool sheep wool
Shearing Interval
10 days
Gestation Period
17 days
Offspring Per Birth
1

Melee Combat

Attack 1
Front left leg
10.39 dmg (Blunt)
16 % AP
148.2 second cooldown
Attack 2
Front right leg
10.39 dmg (Blunt)
16 % AP
148.2 second cooldown
Average DPS
0.04

Sheep are easily tameable herbivores with a medium movement speed.

Obtaining

Sheep can be found in Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Sheep can be bought and sold in other faction bases and from bulk goods traders. Sheep purchased from traders will be already tamed.

Production

Sheep can be sheared once every 10 days, giving 45 pieces of Sheep wool worth 122 silver. Note that while alpacas are faster wool producers, sheep have 0% wildness and thus require no training upkeep whatsoever.

See animal products for more details on how much each type of animal produces.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 7
Eye [1]
(left, right)
7
Ear
(left, right)
9
Body 28
Kidney[2]
(left, right)
11
Lung[2] (left, right) 11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Legs
(left, right, rear, front)
21
Hoof
(left, right, rear, front)
7
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.