Difference between revisions of "Duck"
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Revision as of 11:10, 5 September 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Proper analysis, including comparison with non-chicken egg layers, needed.. |
Duck
"A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat. It grows quick but lays eggs quite rarely."
Base Stats
Pawn Stats
- Move Speed
- 2.10 c/s
- Health Scale
- 35% HP
- Body Size
- .3
- Mass - Baby
- 3.6 kg
- Mass - Juvenile
- 9 kg
- Mass - Adult
- 18 kg
- Carrying Capacity
- 23 kg
- Filth Rate
- 4.0
- Hunger Rate
- 0.28 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 6 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 0%
- Maturity Age
- 0.2 years (12 days)
- Comfortable Temp Range
- -10 °C – 40 °C (14 °F – 104 °F)
Production
- Eggs Per Clutch
- 1 to 1
- Egg Laying Interval
- 1 days
- Can Lay Unfertilized Eggs
- true
- Gestation Period
- 1 day
Melee Combat
A small, domesticated waterfowl, Ducks are not found in the wild, and can only be purchased from traders or received in self-taming events. Ducks mature quickly, making them good meal birds, but lay eggs relatively slowly. Males of the species can be distinguished by their green heads and two-tone body while females have a solid colour head and body with darker wings.
Analysis
Ducks are generally inferior to chickens. They are nearly identical - wildness, meat yield, life cycles and combat efficacy are all similar, however a duck produces an egg every 3.5 days while a chicken produces one every 2 days.
Livestock
This article is suggested to be rewritten. Reason: Outdated numbers - should be automated to draw numbers from the infobox. You can help the RimWorld Wiki by improving it. |
A Duck takes 3.5 to gestate in a fertilzed egg, 7.2 days to become a juvenile, and a total of 18 days to reach adulthood.
Ducks will regularly lay eggs if female, even if unfertilized, like chickens but unlike most other egg-laying livestock. Each egg has enough nutrition to replace the meat component in a fine meal. If you also have a male duck, he may fertilize eggs before the female lays them. These eggs will then hatch into a duckling, so long as it is left alone and does not experience extreme temperatures (Less than 0C, greater than 50C). Unfertilized eggs will never hatch. There is no difference between a fertilized and an unfertilized egg for the purpose of cooking. Ducks provide fewer eggs per day than chickens and have
When slaughtered, a duck yields 5 meat as a duckling; 16 as a juvenile; or 22 as an adult. No leather is yielded. It's worth noting that allowing an egg to hatch and immediately slaughtering it for meat provides the exact same amount of nutrition as simply eating the egg. As a general rule this would mean that its still better to eat the egg as you don't need to wait until its hatched, the egg will last slightly longer in storage (important if you live somewhere with regular heat waves) and you don't need to generate a butchering job, unless you plan on making pemmican which requires meat exclusively.
Feeding
A duck consumes 0.28 nutrition per day, or roughly 6 hay.
The following is a list of how many tiles of haygrass it takes to sustain a mature duck.
- Gravel: 5.25
- Soil: 4.31
- Rich Soil: 3.47
Therefore, when slaughtered as juveniles, ducks have a nutrition efficiency (nutrition out for nutrition in) of 28.1%. This makes them the 10th most efficient animal to farm for meat; more efficient than capybaras, but less efficient than pigs and wild boars.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.